private void Remove() { if (IsSkillChecked) { if (SelectedPlayerSkill != null) { Skills.Add(SelectedPlayerSkill.Skill); SkillPoints = SkillPoints + SelectedPlayerSkill.Skill.Cost; PlayerSkills.Remove(SelectedPlayerSkill); SelectedPlayerSkill = null; } } else { if (SelectedPlayerFeat != null) { Feats.Add(SelectedPlayerFeat.Feat); FeatPoints = FeatPoints + SelectedPlayerFeat.Feat.Cost; PlayerFeats.Remove(SelectedPlayerFeat); SelectedPlayerFeat = null; } } Refresh(); }
private void Add() { if (IsSkillChecked) { if (SelectedSkill != null) { PlayerSkills.Add(new PlayerSkillViewModel(SelectedSkill, 0)); SkillPoints = SkillPoints - SelectedSkill.Cost; Skills.Remove(SelectedSkill); SelectedSkill = null; } } else { if (SelectedFeat != null) { PlayerFeats.Add(new PlayerFeatViewModel(SelectedFeat, 0)); FeatPoints = FeatPoints - SelectedFeat.Cost; Feats.Remove(SelectedFeat); SelectedFeat = null; } } Refresh(); }
private bool CanRemove() { if (IsSkillChecked) { return(PlayerSkills.Any()); } return(PlayerFeats.Any()); }
public override void Validate() { if (!PlayerSkills.Any()) { IsValid = false; Error = LanguageManager.GetResourceValue("CreationSkillsView", "ErrorSkills"); } else if (!PlayerFeats.Any()) { IsValid = false; Error = LanguageManager.GetResourceValue("CreationSkillsView", "ErrorFeats"); } else { IsValid = true; Error = ""; } RaiseEvents(); }