public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base) { GCMakeFashionDataBack _inst = (GCMakeFashionDataBack)_base; while (true) { uint tag = input.ReadTag(); switch (tag) { case 0: { return(_inst); } case 8: { _inst.Flag = input.ReadInt32(); break; } case 18: { PlayerFashion subBuilder = new PlayerFashion(); input.ReadMessage(subBuilder); _inst.AddPlayerfashion(subBuilder); break; } } } return(_inst); }
public void AddPlayerfashion(PlayerFashion value) { playerfashion_.Add(value); }