public override void UseStyle(Player player)
 {
     PlayerFX.modifyPlayerItemLocation(player, -14, 0);
     Lighting.AddLight(player.Center, 0.2f, 0.6f, 0.6f);
 }
示例#2
0
 public override void UseStyle(Player player)
 {
     PlayerFX.modifyPlayerItemLocation(player, -4, -5);
 }
示例#3
0
 public override void UseStyle(Player player)
 {
     player.scope = true;
     PlayerFX.modifyPlayerItemLocation(player, -24, -2);
     modBullet(player);
 }