public override void UseStyle(Player player) { PlayerFX.modifyPlayerItemLocation(player, -14, 0); Lighting.AddLight(player.Center, 0.2f, 0.6f, 0.6f); }
public override void UseStyle(Player player) { PlayerFX.modifyPlayerItemLocation(player, -4, -5); }
public override void UseStyle(Player player) { player.scope = true; PlayerFX.modifyPlayerItemLocation(player, -24, -2); modBullet(player); }