// Start new character to location specified in INI void StartNewCharacter() { DaggerfallUI.Instance.PopToHUD(); // Assign character sheet PlayerEntity playerEntity = FindPlayerEntity(); playerEntity.AssignCharacter(characterSheet); // Set game time DaggerfallUnity.Instance.WorldTime.Now.SetClassicGameStartTime(); // Get start parameters DFPosition mapPixel = new DFPosition(DaggerfallUnity.Settings.StartCellX, DaggerfallUnity.Settings.StartCellY); bool startInDungeon = DaggerfallUnity.Settings.StartInDungeon; // Read location if any DFLocation location = new DFLocation(); ContentReader.MapSummary mapSummary; bool hasLocation = DaggerfallUnity.Instance.ContentReader.HasLocation(mapPixel.X, mapPixel.Y, out mapSummary); if (hasLocation) { if (!DaggerfallUnity.Instance.ContentReader.GetLocation(mapSummary.RegionIndex, mapSummary.MapIndex, out location)) { hasLocation = false; } } // Start at specified location StreamingWorld streamingWorld = FindStreamingWorld(); if (hasLocation && startInDungeon && location.HasDungeon) { if (streamingWorld) { streamingWorld.TeleportToCoordinates(mapPixel.X, mapPixel.Y); streamingWorld.suppressWorld = true; } playerEnterExit.EnableDungeonParent(); playerEnterExit.StartDungeonInterior(location); } else { playerEnterExit.EnableExteriorParent(); if (streamingWorld) { streamingWorld.SetAutoReposition(StreamingWorld.RepositionMethods.Origin, Vector3.zero); streamingWorld.suppressWorld = false; } } // Start game GameManager.Instance.PauseGame(false); DaggerfallUI.Instance.FadeHUDFromBlack(); }
// Start new character to location specified in INI void StartNewCharacter() { DaggerfallUnity.ResetUID(); QuestMachine.Instance.ClearState(); RaiseOnNewGameEvent(); DaggerfallUI.Instance.PopToHUD(); ResetWeaponManager(); SaveLoadManager.ClearSceneCache(true); GameManager.Instance.GuildManager.ClearMembershipData(); // Must have a character document if (characterDocument == null) { characterDocument = new CharacterDocument(); } // Assign character sheet PlayerEntity playerEntity = FindPlayerEntity(); playerEntity.AssignCharacter(characterDocument); // Set game time DaggerfallUnity.Instance.WorldTime.Now.SetClassicGameStartTime(); // Set time tracked in playerEntity playerEntity.LastGameMinutes = DaggerfallUnity.Instance.WorldTime.DaggerfallDateTime.ToClassicDaggerfallTime(); // Get start parameters DFPosition mapPixel = new DFPosition(DaggerfallUnity.Settings.StartCellX, DaggerfallUnity.Settings.StartCellY); bool startInDungeon = DaggerfallUnity.Settings.StartInDungeon; // Read location if any DFLocation location = new DFLocation(); ContentReader.MapSummary mapSummary; bool hasLocation = DaggerfallUnity.Instance.ContentReader.HasLocation(mapPixel.X, mapPixel.Y, out mapSummary); if (hasLocation) { if (!DaggerfallUnity.Instance.ContentReader.GetLocation(mapSummary.RegionIndex, mapSummary.MapIndex, out location)) { hasLocation = false; } } if (NoWorld) { playerEnterExit.DisableAllParents(); } else { // Start at specified location StreamingWorld streamingWorld = FindStreamingWorld(); if (hasLocation && startInDungeon && location.HasDungeon) { if (streamingWorld) { streamingWorld.TeleportToCoordinates(mapPixel.X, mapPixel.Y); streamingWorld.suppressWorld = true; } playerEnterExit.EnableDungeonParent(); playerEnterExit.StartDungeonInterior(location); } else { playerEnterExit.EnableExteriorParent(); if (streamingWorld) { streamingWorld.SetAutoReposition(StreamingWorld.RepositionMethods.Origin, Vector3.zero); streamingWorld.suppressWorld = false; } } } // Assign starting gear to player entity DaggerfallUnity.Instance.ItemHelper.AssignStartingGear(playerEntity, characterDocument.classIndex, characterDocument.isCustom); // Assign starting spells to player entity SetStartingSpells(playerEntity); // Apply biography effects to player entity BiogFile.ApplyEffects(characterDocument.biographyEffects, playerEntity); // Setup bank accounts and houses Banking.DaggerfallBankManager.SetupAccounts(); Banking.DaggerfallBankManager.SetupHouses(); // Initialize region data playerEntity.InitializeRegionData(); // Randomize weathers GameManager.Instance.WeatherManager.SetClimateWeathers(); // Start game GameManager.Instance.PauseGame(false); DaggerfallUI.Instance.FadeBehaviour.FadeHUDFromBlack(); DaggerfallUI.PostMessage(PostStartMessage); lastStartMethod = StartMethods.NewCharacter; // Offer main quest during pre-alpha QuestMachine.Instance.InstantiateQuest("__MQSTAGE00"); // Launch startup optional quest if (!string.IsNullOrEmpty(LaunchQuest)) { QuestMachine.Instance.InstantiateQuest(LaunchQuest); LaunchQuest = string.Empty; } // Launch any InitAtGameStart quests GameManager.Instance.QuestListsManager.InitAtGameStartQuests(); if (OnStartGame != null) { OnStartGame(this, null); } }
// Start new character to location specified in INI void StartNewCharacter() { DaggerfallUnity.ResetUID(); RaiseOnNewGameEvent(); DaggerfallUI.Instance.PopToHUD(); ResetWeaponManager(); // Must have a character document if (characterDocument == null) { characterDocument = new CharacterDocument(); } // Assign character sheet PlayerEntity playerEntity = FindPlayerEntity(); playerEntity.AssignCharacter(characterDocument); // Set game time DaggerfallUnity.Instance.WorldTime.Now.SetClassicGameStartTime(); // Get start parameters DFPosition mapPixel = new DFPosition(DaggerfallUnity.Settings.StartCellX, DaggerfallUnity.Settings.StartCellY); bool startInDungeon = DaggerfallUnity.Settings.StartInDungeon; // Read location if any DFLocation location = new DFLocation(); ContentReader.MapSummary mapSummary; bool hasLocation = DaggerfallUnity.Instance.ContentReader.HasLocation(mapPixel.X, mapPixel.Y, out mapSummary); if (hasLocation) { if (!DaggerfallUnity.Instance.ContentReader.GetLocation(mapSummary.RegionIndex, mapSummary.MapIndex, out location)) { hasLocation = false; } } if (NoWorld) { playerEnterExit.DisableAllParents(); } else { // Start at specified location StreamingWorld streamingWorld = FindStreamingWorld(); if (hasLocation && startInDungeon && location.HasDungeon) { if (streamingWorld) { streamingWorld.TeleportToCoordinates(mapPixel.X, mapPixel.Y); streamingWorld.suppressWorld = true; } playerEnterExit.EnableDungeonParent(); playerEnterExit.StartDungeonInterior(location); } else { playerEnterExit.EnableExteriorParent(); if (streamingWorld) { streamingWorld.SetAutoReposition(StreamingWorld.RepositionMethods.Origin, Vector3.zero); streamingWorld.suppressWorld = false; } } } // Assign starting gear to player entity DaggerfallUnity.Instance.ItemHelper.AssignStartingGear(playerEntity); // Start game GameManager.Instance.PauseGame(false); DaggerfallUI.Instance.FadeHUDFromBlack(); DaggerfallUI.PostMessage(PostStartMessage); if (OnStartGame != null) { OnStartGame(this, null); } }