private void Awake() { mainCamera = Camera.main; virtualCamera = GameObject.Find("VCam").GetComponent <Cinemachine.CinemachineVirtualCamera>(); vcamRaycastCamera = virtualCamera.GetComponentInChildren <Camera>(); animator = GetComponent <Animator>(); rigidBodyPlayer = GetComponent <Rigidbody>(); hook = GetComponent <Hook>(); aiPath = GetComponent <AIPath>(); playerData = playerDefaults.Adapt <Player>(); }