public void EnemiesAttack() { int dmg = 0; if (actualCards == null) { Debug.Break(); } foreach (Card c in actualCards) { if (c != null) { dmg++; } } playerDeck.DamageDeck(dmg); }
public void EnemiesAttack() { int dmg = 0; if (actualCards == null) { Debug.Break(); } foreach (Card c in actualCards) { if (c != null) { dmg++; } } playerDeck.DamageDeck(dmg); }