private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { //player.GetComponent<PlayerControllerRun>().ControlDisabling(); PlayerControllerRun playerCR = other.GetComponent <PlayerControllerRun>(); PlayerControllerRunNoFreeCamera playerCRFC = other.GetComponent <PlayerControllerRunNoFreeCamera>(); PlayerControllerRunJoypad playerCRC = other.GetComponent <PlayerControllerRunJoypad>(); if (playerCR.enabled) { playerCR.ControlDisabling(); playerCR.resetSpeed(); } if (playerCRFC.enabled) { playerCRFC.ControlDisabling(); playerCRFC.resetSpeed(); } if (playerCRC.enabled) { playerCRC.ControlDisabling(); playerCRC.resetSpeed(); } } }
private void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { PlayerControllerRun playerCR = other.GetComponent <PlayerControllerRun>(); PlayerControllerRunNoFreeCamera playerCRFC = other.GetComponent <PlayerControllerRunNoFreeCamera>(); PlayerControllerRunJoypad playerCRC = other.GetComponent <PlayerControllerRunJoypad>(); if (playerCR.enabled) { playerCR.ControlDisabling(); playerCR.resetSpeed(); playerCR.applyForce(target.position - transform.position, VerticalSpeed); } if (playerCRFC.enabled) { playerCRFC.ControlDisabling(); playerCRFC.resetSpeed(); playerCRFC.applyForce(target.position - transform.position, VerticalSpeed); } if (playerCRC.enabled) { playerCRC.ControlDisabling(); playerCRC.resetSpeed(); playerCRC.applyForce(target.position - transform.position, VerticalSpeed); } } }