private void GenerateList( ) { foreach (Tuple <PlayerModelProxy, PlayerConsole> item in Parameters.PlayerConfig) { PlayerConfigListItem toAdd = new PlayerConfigListItem( ); toAdd.PlayerModelName = item.Item1.Name; toAdd.Controller = item.Item2.ToString( ); PlayerConfigStackPanel.Children.Add(toAdd); } NamePlayer( ); }
private void AddButton_Click(object sender, RoutedEventArgs e) { List <PlayerModelProxy> modelList = PlayerModelProxy.GetPlayerModels( ); PlayerConfigListItem toAdd = new PlayerConfigListItem( ); toAdd.Margin = new Thickness(0, 20, 0, 0); toAdd.Delete += PlayerConfigListItem_Delete; toAdd.PlayerModelName = modelList.FirstOrDefault( ).Name; PlayerConfigStackPanel.Children.Add(toAdd); NamePlayer( ); }