//[Server] void Awake() { pCommmon = GetComponent<PlayerCommon>(); DemoMgr.singleton.AddPlayerOnline(); pCommmon.SetPlayerId(DemoMgr.GetPlayerOnline()); pCommmon.SetTeam(((2 - (DemoMgr.GetPlayerOnline() %2) )) ); }
//[Server] void Awake() { pCommmon = GetComponent <PlayerCommon>(); DemoMgr.singleton.AddPlayerOnline(); pCommmon.SetPlayerId(DemoMgr.GetPlayerOnline()); pCommmon.SetTeam(((2 - (DemoMgr.GetPlayerOnline() % 2)))); }