void Awake() { Instance = this; }
public void ChangeArmor(InventoryItemDisplay it) { PlayerClickController.ChangePlayerArmor(); }
public void ChangeHeadgear(InventoryItemDisplay it) { PlayerClickController.ChangePlayerHeadgear(); }
public void ChangeWeapon(InventoryItemDisplay it) { PlayerClickController.ChangePlayerWeapon(); }