private void Start() { characterChange = this.gameObject.GetComponent <PlayerCharacterChange>(); joystick = FindObjectOfType <Joystick>(); yesButton.onClick.AddListener(YesClick); noButton.onClick.AddListener(NoClick); }
void Start() { m_HPManager = HPManager.instance; m_HPManager.SetMaxHP(MaxHP); m_audioSource = GetComponent <AudioSource>(); m_playerHitSound = Resources.Load("Audio/FX/hit/playerhit") as AudioClip; m_playerLevelUpSound = Resources.Load("Audio/FX/levelUp/141695__copyc4t__levelup") as AudioClip; m_playerDeathSound = Resources.Load("Audio/FX/gameOver/415096__wolderado__game-over") as AudioClip; m_characterChange = GetComponent <PlayerCharacterChange>(); }