private void Start()
 {
     playerStaminaManager    = GetComponent <PlayerStaminaManager>();
     playerAnimationsManager = GetComponent <PlayerAnimationsManager>();
     playerMovementManager   = GetComponent <PlayerMovementManager>();
     playerExperienceManager = GetComponent <PlayerExperienceManager>();
     playerHealthManager     = GetComponent <PlayerHealthManager>();
     audioManager            = FindObjectOfType <AudioManager>();
 }
 void Start()
 {
     isBuffActive            = false;
     playerAnimationsManager = GetComponent <PlayerAnimationsManager>();
     playerHealthManager     = GetComponent <PlayerHealthManager>();
     playerManaManager       = GetComponent <PlayerManaManager>();
     selectedSpell           = availableSpells[0];
     audioManager            = FindObjectOfType <AudioManager>();
     ui = FindObjectOfType <AttackMode>();
 }
 void Start()
 {
     playerAnimationsManager = GetComponent <PlayerAnimationsManager>();
     rb = GetComponent <Rigidbody2D>();
     if (healthBar != null)
     {
         healthBar.SetMaxHealth(PlayerStats.instance.maxHealth);
     }
     damageAbsorption = 0;
     audioManager     = FindObjectOfType <AudioManager>();
 }