private void Start() { playerStaminaManager = GetComponent <PlayerStaminaManager>(); playerAnimationsManager = GetComponent <PlayerAnimationsManager>(); playerMovementManager = GetComponent <PlayerMovementManager>(); playerExperienceManager = GetComponent <PlayerExperienceManager>(); playerHealthManager = GetComponent <PlayerHealthManager>(); audioManager = FindObjectOfType <AudioManager>(); }
void Start() { isBuffActive = false; playerAnimationsManager = GetComponent <PlayerAnimationsManager>(); playerHealthManager = GetComponent <PlayerHealthManager>(); playerManaManager = GetComponent <PlayerManaManager>(); selectedSpell = availableSpells[0]; audioManager = FindObjectOfType <AudioManager>(); ui = FindObjectOfType <AttackMode>(); }
void Start() { playerAnimationsManager = GetComponent <PlayerAnimationsManager>(); rb = GetComponent <Rigidbody2D>(); if (healthBar != null) { healthBar.SetMaxHealth(PlayerStats.instance.maxHealth); } damageAbsorption = 0; audioManager = FindObjectOfType <AudioManager>(); }