public void ResetState() { inputEnabled = false; curActSensor = null; mActionActive = false; mIdleCheck = false; circleBody.localPosition = Vector3.zero; mBodyOfsStart = Vector2.zero; mBodyOfsEnd = Vector2.zero; actionObject.SetActive(false); HelpPopUpCancel(); StopAllCoroutines(); }
void OnDisable() { curActSensor = null; }