private void AddCardsToHistoryOfThisGame() { Player1PlayedSets.Add(GetIdentifier(Player1Cards)); Player2PlayedSets.Add(GetIdentifier(Player2Cards)); }
private bool AreGameSetsUnique() { return(!Player1PlayedSets.Contains(GetIdentifier(Player1Cards)) && !Player2PlayedSets.Contains(GetIdentifier(Player2Cards))); }