public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_lucky(user.getHero_lucky() - getAdd_lucky()); user.setHero_charm(user.getHero_charm() + getAdd_charm()); }
public override void EquipItem(Player.theHero user) { base.EquipItem(user); user.setHero_lucky(user.getHero_lucky() + getAdd_lucky()); user.setHero_endurance(user.getHero_endurance() + getAdd_endurance()); }