public void DisposeAudio() { //All audio control cleanup should be done here PlaybackWaveOutEvent.Dispose(); MediaPlayer.Dispose(); }
public void PauseAudio() { PlaybackWaveOutEvent.Pause(); }
public void StopAudio() { PlaybackWaveOutEvent.Stop(); }
public void PlayAudio() { PlaybackWaveOutEvent.Play(); PlaybackWaveOutEvent.PlaybackStopped += OnPlaybackStopped; }