private void RequestAd() { cbInfo.text = "request ad"; #if UNITY_IOS PlayableAdsBridge.LoadAd(gameObject.name, "iOSDemoApp", "iOSDemoAdUnit"); #endif }
private void RequestAd() { cbInfo.text = "request ad"; #if UNITY_IOS PlayableAdsBridge.LoadAd(gameObject.name, iosTestAppId, iosTestAdUnitId); #endif PlayableAdsAdapter.RequestAd(androidTestAdUnitId); }