public void Install() { dataStore.Initialize(); useCaseConductor.Initialize(); var eventSender = new UnityAnalyticEventSender(); var mainRepository = new MainRepository(dataStore); mainRepository.SetEventSender(eventSender); var preparationUs = new PreparationUseCase(); preparationUs.SetRepository(mainRepository); var preparationPresenter = new PrepatationPresenter(preparationUs, preparationView); useCaseConductor.AddUseCase <UseCaseNames>(UseCaseNames.Preparation, preparationUs); var titleUS = new ShowTitleUseCase(); titleUS.SetRepository(mainRepository); var titlePresenter = new TitlePresenter(titleUS, titleView); useCaseConductor.AddUseCase <UseCaseNames>(UseCaseNames.ShowTitle, titleUS); var playUS = new PlayUseCase(); playUS.SetRepository(mainRepository); var playPresenter = new PlayPresenter(playUS, playView); useCaseConductor.AddUseCase <UseCaseNames>(UseCaseNames.Play, playUS); var resultUS = new ShowResultUseCase(); resultUS.SetRepository(mainRepository); var resultPresenter = new ResultPresenter(resultUS, resultView); useCaseConductor.AddUseCase <UseCaseNames>(UseCaseNames.ShowResult, resultUS); }
public PlayPresenter(PlayUseCase useCase, IPlayView view) { this.useCase = useCase; this.view = view; Bind(); }