示例#1
0
 void Start()
 {
     if (PlaySounds.musicOn)
     {
         if (!PlaySounds.BackgroundMusic_Menu.isPlaying)
         {
             PlaySounds.Play_BackgroundMusic_Menu();
         }
         dugmeMuzika.GetComponent <SpriteRenderer>().sprite = dugmeMuzikaSprite;
     }
     else
     {
         dugmeMuzika.GetComponent <SpriteRenderer>().sprite = dugmeMuzikaOffSprite;
     }
     if (PlaySounds.soundOn)
     {
         dugmeSound.GetComponent <SpriteRenderer>().sprite = dugmeSoundSprite;
     }
     else
     {
         dugmeSound.GetComponent <SpriteRenderer>().sprite = dugmeSoundOffSprite;
     }
     if (!ShopManager.shopExists)
     {
         GameObject.Find("ButtonFreeCoinsDock").transform.position = GameObject.Find("ButtonShop").transform.position;
         GameObject.Find("ButtonShop").SetActive(false);
     }
     if (!ShopManager.freeCoinsExists)
     {
         GameObject.Find("ButtonFreeCoins").SetActive(false);
     }
     ShopManager.RescaleShop();
 }
示例#2
0
 void Start()
 {
     m_Rigidbody      = transform.GetComponent <Rigidbody>();
     previousPosition = transform.position;
     m_Canvas         = GetComponentInChildren <Canvas>().gameObject;
     m_Canvas.SetActive(true);
     m_LoadingSlider       = m_Canvas.GetComponentInChildren <Slider>();
     m_LoadingSlider.value = 0.0f;
     m_PlaySounds          = transform.GetComponent <PlaySounds>();
 }
示例#3
0
    void Start()
    {
        //	tAnt = GameObject.Find ("MagicCarpet").transform;
        goSparkle = transform.Find ("Sparkle Rising").gameObject; goSparkle.SetActiveRecursively(false);

        scale = Random.Range (0.25f,0.5f);
        speed = Random.Range (1.05f,1.95f);

        ps = GameObject.Find ("GameObject").GetComponent<PlaySounds>();
    }