void Start() { if (PlaySounds.musicOn) { if (!PlaySounds.BackgroundMusic_Menu.isPlaying) { PlaySounds.Play_BackgroundMusic_Menu(); } dugmeMuzika.GetComponent <SpriteRenderer>().sprite = dugmeMuzikaSprite; } else { dugmeMuzika.GetComponent <SpriteRenderer>().sprite = dugmeMuzikaOffSprite; } if (PlaySounds.soundOn) { dugmeSound.GetComponent <SpriteRenderer>().sprite = dugmeSoundSprite; } else { dugmeSound.GetComponent <SpriteRenderer>().sprite = dugmeSoundOffSprite; } if (!ShopManager.shopExists) { GameObject.Find("ButtonFreeCoinsDock").transform.position = GameObject.Find("ButtonShop").transform.position; GameObject.Find("ButtonShop").SetActive(false); } if (!ShopManager.freeCoinsExists) { GameObject.Find("ButtonFreeCoins").SetActive(false); } ShopManager.RescaleShop(); }
void Start() { m_Rigidbody = transform.GetComponent <Rigidbody>(); previousPosition = transform.position; m_Canvas = GetComponentInChildren <Canvas>().gameObject; m_Canvas.SetActive(true); m_LoadingSlider = m_Canvas.GetComponentInChildren <Slider>(); m_LoadingSlider.value = 0.0f; m_PlaySounds = transform.GetComponent <PlaySounds>(); }
void Start() { // tAnt = GameObject.Find ("MagicCarpet").transform; goSparkle = transform.Find ("Sparkle Rising").gameObject; goSparkle.SetActiveRecursively(false); scale = Random.Range (0.25f,0.5f); speed = Random.Range (1.05f,1.95f); ps = GameObject.Find ("GameObject").GetComponent<PlaySounds>(); }