// 托管:出牌 public static void trusteeshipLogic_OutPoker(GameBase gameBase, RoomData room, PlayerData playerData) { try { // 轮到自己出牌 { if (playerData.getPokerList().Count > 0) { JObject backData = new JObject(); backData.Add("tag", room.m_tag); backData.Add("uid", playerData.m_uid); backData.Add("playAction", (int)TLJCommon.Consts.PlayAction.PlayAction_PlayerOutPoker); // 自己出的牌 { // 任意出 if (playerData.m_uid.CompareTo(room.m_curRoundFirstPlayer.m_uid) == 0) { List <TLJCommon.PokerInfo> listPoker = PlayRuleUtil.GetPokerWhenFirst(playerData.getPokerList(), room.m_levelPokerNum, room.m_masterPokerType); { string str = "托管出牌--任意出:roomID = " + room.getRoomId() + " uid = " + playerData.m_uid + " "; for (int i = 0; i < listPoker.Count; i++) { int num = listPoker[i].m_num; int pokerType = (int)listPoker[i].m_pokerType; str += ("num=" + num + " type = " + pokerType + ","); } str += "。"; LogUtil.getInstance().writeRoomLog(room, m_logFlag + "----" + str); } JArray jarray = new JArray(); for (int i = 0; i < listPoker.Count; i++) { int num = listPoker[i].m_num; int pokerType = (int)listPoker[i].m_pokerType; { JObject temp = new JObject(); temp.Add("num", num); temp.Add("pokerType", pokerType); jarray.Add(temp); } } backData.Add("pokerList", jarray); } // 跟牌 else { List <TLJCommon.PokerInfo> listPoker = PlayRuleUtil.GetPokerWhenTuoGuan(room.m_curRoundFirstPlayer.m_curOutPokerList, playerData.getPokerList(), room.m_levelPokerNum, room.m_masterPokerType); { string str = "托管出牌--跟牌:roomID = " + room.getRoomId() + " uid = " + playerData.m_uid + " "; for (int i = 0; i < listPoker.Count; i++) { int num = listPoker[i].m_num; int pokerType = (int)listPoker[i].m_pokerType; str += ("num=" + num + " type = " + pokerType + ","); } str += "。"; LogUtil.getInstance().writeRoomLog(room, m_logFlag + "----" + str); } JArray jarray = new JArray(); for (int i = 0; i < listPoker.Count; i++) { int num = listPoker[i].m_num; int pokerType = (int)listPoker[i].m_pokerType; { JObject temp = new JObject(); temp.Add("num", num); temp.Add("pokerType", pokerType); jarray.Add(temp); } } backData.Add("pokerList", jarray); } } //LogUtil.getInstance().addDebugLog(m_logFlag + "----" + "托管出牌:" + playerData.m_uid + " " + backData.ToString()); GameLogic.doTask_ReceivePlayerOutPoker(gameBase, playerData.m_connId, backData.ToString()); } } } catch (Exception ex) { TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":trusteeshipLogic异常1:" + ex); } }