void Awake() { sound = GetComponent <PlayOneSound>(); source = GetComponent <AudioSource>(); rb = GetComponent <Rigidbody2D>(); cam.orthographic = true; tempColor = outSideZone.color; }
private void Start() { player = GetComponentInParent <Player>(); spriteRenderer = GetComponent <SpriteRenderer>(); notBuildingColor = new Vector4(spriteRenderer.color.r, spriteRenderer.color.g, spriteRenderer.color.b, 0.2f); spriteRenderer.color = notBuildingColor; lifeBarFloat = spriteLifeBar.transform.localScale.x; maxHealth = health; soundScript = GetComponent <PlayOneSound>(); }
//public float camViewPositionX = -5; //public float camViewPositionY = 0; //private Vector3 camViewPosition; private void Start() { source = GetComponent <AudioSource>(); Audio = GetComponent <PlayOneSound>(); animator = PlayerSp.GetComponent <Animator>(); sp = PlayerSp.GetComponent <SpriteRenderer>(); rb = GetComponent <Rigidbody>(); manageButton = GetComponent <ManagerButtonPlayer>(); speed = speedBase; cam.orthographic = true; baseCamPosition = cam.transform.localPosition; //camViewPosition = new Vector2(camViewPositionX, camViewPositionY); }
private void Start() { playSound = GetComponent <PlayOneSound>(); }
void Start() { sound = GetComponent <PlayOneSound>(); }