public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } if (_object == null) { Fsm.Event(errorEvent); } else { bool _isDirty = _object.IsDirty; isDirty.Value = _isDirty; if (_isDirty) { Fsm.Event(isDirtyEvent); } else { Fsm.Event(isNotDirtyEvent); } Fsm.Event(successEvent); } Finish(); }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } if (_object == null) { Fsm.Event(errorEvent); } else { bool _isDataAvailable = _object.IsDataAvailable; isDataAvailable.Value = _isDataAvailable; if (_isDataAvailable) { Fsm.Event(dataIsAvailableEvent); } else { Fsm.Event(dataIsNotAvailableEvent); } Fsm.Event(successEvent); } Finish(); }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } if (_object == null) { Fsm.Event(errorEvent); } else { _object.Revert(); Fsm.Event(successEvent); } Finish(); }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } bool ok = PlayMakerParseProxy.SetParsePropertyFromFsmVar(_object, propertyKey.Value, this.Fsm, value); if (!ok) { Fsm.Event(errorEvent); } else { Fsm.Event(successEvent); } Finish(); }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } if (_object == null) { Fsm.Event(errorEvent); Finish(); } else { if (fetchOnlyIfNeeded.Value) { _task = _object.FetchIfNeededAsync(); } else { _task = _object.FetchAsync(); } } }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } bool ok = true; if (_object.ContainsKey(propertyKey.Value)) { ParseObject _relationObject = _object.Get <ParseObject>(propertyKey.Value); if (_relationObject != null) { relationObjectId.Value = PlayMakerParseProxy.CacheParseObject(_relationObject); } else { ok = false; } if (fetchIfNeeded.Value) { _task = _relationObject.FetchIfNeededAsync(); return; // we are asynch } } else { ok = false; } if (!ok) { Fsm.Event(errorEvent); } else { Fsm.Event(successEvent); } Finish(); }
public override void OnEnter() { if (!PlayMakerParseProxy.IsPropertyKeyValid(className.Value)) { LogError("Class name invalid"); Fsm.Event(errorEvent); Finish(); } _object = new ParseObject(className.Value); if (useAcl) { ParseUser _aclOwner; if (AclOwnerObjectId.IsNone) { _aclOwner = ParseUser.CurrentUser; } else { _aclOwner = (ParseUser)PlayMakerParseProxy.GetParseObject(AclOwnerObjectId.Value); } if (_aclOwner != null) { _object.ACL = new ParseACL(_aclOwner) { PublicReadAccess = AclReadAccess.Value, PublicWriteAccess = AclWriteAccess.Value }; } else { LogError("ACL Owner is null.If you target the current user, make sure a user is logged in"); Fsm.Event(errorEvent); Finish(); } } bool ok = PlayMakerParseProxy.SetParsePropertyFromFsmVar(_object, property.Value, this.Fsm, value); if (!ok) { LogError("Set parse property failed"); Fsm.Event(errorEvent); Finish(); } _task = _object.SaveAsync(); }
public override void OnEnter() { ParseObject _object; if (objectId.IsNone) { _object = ParseUser.CurrentUser; } else { _object = PlayMakerParseProxy.GetParseObject(objectId.Value); } if (_object == null) { Fsm.Event(errorEvent); } else { System.DateTime _createdAt = (System.DateTime)_object.CreatedAt; if (!createdAt.IsNone) { createdAt.Value = _createdAt.ToString(dateTimeFormat.Value); } if (!createdAtUnixStamp.IsNone) { var date = new System.DateTime(1970, 1, 1, 0, 0, 0, _createdAt.Kind); var unixTimestamp = System.Convert.ToInt64((_createdAt - date).TotalSeconds); createdAtUnixStamp.Value = (float)unixTimestamp; } Fsm.Event(successEvent); } Finish(); }