示例#1
0
 private void Save()
 {
                 #if UNITY_ANDROID && API_SYNC_GPGS
     PlayGameServices.saveSnapshot("Kubiko", true, PlayerDataManager.Instance.DataBytes, "Completed levels: " + PlayerDataManager.Instance.GetNumberOfLevelsCompletedForCurrentGameMode(), GPGSnapshotConflictPolicy.MostRecentlyModified);
                 #endif
 }