private void ExcuteRecord() { if (GlobalData.m_pgrMgr != null) { PlayGameRecord pgr = GlobalData.m_pgrMgr.FindById(m_date); if (pgr != null) { GameItem gameItem = pgr.FindById(m_gameId); if (gameItem != null) { gameItem.m_record.Add(tempRecordItem); gameItem.m_count = gameItem.m_record.Count; } else { gameItem = new GameItem(); gameItem.m_gameId = m_gameId; gameItem.m_gameName = m_gameName; gameItem.m_record = new List <RecordItem>(); gameItem.m_record.Add(tempRecordItem); gameItem.m_count = gameItem.m_record.Count; pgr.m_gameItems.Add(gameItem); } } else { pgr = new PlayGameRecord(); pgr.m_date = m_date; pgr.m_gameItems = new List <GameItem>(); GameItem gameItem = new GameItem(); gameItem.m_gameId = m_gameId; gameItem.m_gameName = m_gameName; gameItem.m_record = new List <RecordItem>(); gameItem.m_record.Add(tempRecordItem); gameItem.m_count = gameItem.m_record.Count; pgr.m_gameItems.Add(gameItem); GlobalData.m_pgrMgr.m_dataList.Add(pgr); } } else { GlobalData.m_pgrMgr = new PlayGameRecordMgr(); GlobalData.m_pgrMgr.m_dataList = new List <PlayGameRecord>(); PlayGameRecord pgr = new PlayGameRecord(); pgr.m_date = m_date; pgr.m_gameItems = new List <GameItem>(); GameItem gameItem = new GameItem(); gameItem.m_gameId = m_gameId; gameItem.m_gameName = m_gameName; gameItem.m_record = new List <RecordItem>(); gameItem.m_record.Add(tempRecordItem); gameItem.m_count = gameItem.m_record.Count; pgr.m_gameItems.Add(gameItem); GlobalData.m_pgrMgr.m_dataList.Add(pgr); } XmlHelper.SaveXml("record.xml", GlobalData.m_pgrMgr, typeof(PlayGameRecordMgr), true); Debug.Log("record ok"); }
void Start() { //write /* * GameItem item = new GameItem(); * item.m_gameId = 1; * item.m_gameName = "游戏a"; * item.m_record = new System.Collections.Generic.List<RecordItem>(); * RecordItem ri1 = new RecordItem(); * ri1.m_startTime = "08:00"; * ri1.m_stopTime = "08:45"; * ri1.m_duringTime = "45min"; * RecordItem ri2 = new RecordItem(); * ri2.m_startTime = "09:00"; * ri2.m_stopTime = "09:45"; * ri2.m_duringTime = "45min"; * item.m_record.Add(ri1); * item.m_record.Add(ri2); * item.m_count = item.m_record.Count; * * PlayGameRecord pgr = new PlayGameRecord(); * pgr.m_date = "2016-09-22"; * pgr.m_gameItems = new System.Collections.Generic.List<GameItem>(); * pgr.m_gameItems.Add(item); * * PlayGameRecordMgr pgrMgr = new PlayGameRecordMgr(); * pgrMgr.m_dataList = new System.Collections.Generic.List<PlayGameRecord>(); * pgrMgr.m_dataList.Add(pgr); * * XmlHelper.SaveXml("record.xml", pgrMgr, typeof(PlayGameRecordMgr)); * Debug.Log("ok"); */ //read string path = Application.dataPath + "/Resources/Cfg/record.xml"; PlayGameRecordMgr pgrMgr = XmlHelper.ParseXml <PlayGameRecordMgr>(path, typeof(PlayGameRecordMgr)); string date = DateTime.Now.ToString("yyyy-MM-dd"); PlayGameRecord recordItem = pgrMgr.FindById("2016-09-22"); Debug.Log("count:" + recordItem.m_gameItems.Count); GameItem item = recordItem.FindById(1);//假设游戏id =1 Debug.Log(item.m_gameName + "_" + item.m_count); }