示例#1
0
 void Awake()
 {
     JUMPConnection.gameObject.SetActive(false);
     if (Debug.isDebugBuild && !DebugManager.DebugInitialized)
     {
         Logger.LogLevel = Logger.LogLevels.Verbose;
         // Load Debug Screen to do optional pre-login with Facebook
         DebugManager.LoadDebugIntroScreen();
     }
     else
     {
         ProfileManager.Init();
         PlayFabManager.Init();
         FacebookManager.Init();
     }
 }