public void WriteEvent(UUnitTestContext testContext) { var request = new WriteClientPlayerEventRequest { EventName = "ForumPostEvent", Timestamp = DateTime.UtcNow, Body = new Dictionary <string, object> { { "Subject", "My First Post" }, { "Body", "My awesome Post." }, } }; var writeTask = clientApi.WritePlayerEventAsync(request, null, testTitleData.extraHeaders); ContinueWithContext(writeTask, testContext, null, true, "PlayStream WriteEvent failed", true); }