public void TwoFirstAvailableSlotAgents_PlayOneCompleteGame() { // act var runner = new PlayCommandHandler(_output, new PlayerRegister()); runner.Run("FirstAvailableSlotPlayer", "FirstAvailableSlotPlayer"); _output.ReadToEnd(); // assert _output.ExpectLine(-6, ""); _output.ExpectLine(-5, "xox"); _output.ExpectLine(-4, "oxo"); _output.ExpectLine(-3, "x.."); _output.ExpectLine(-2, ""); _output.ExpectLine(-1, "The winner is: X!"); }
public void TwoFirstAvailableSlotAgents_PlayMoreThan5GamesHeadless() { const int numGames = 6; // act var runner = new PlayCommandHandler(_output, new PlayerRegister()); runner.Run("FirstAvailableSlotPlayer", "FirstAvailableSlotPlayer", numGames); // assert _output.ReadToEnd(); const int expectedNumXWins = numGames; const int expectedNumOWins = 0; _output.ExpectLine(-1, $"After {numGames} games, x wins, o wins: " + $"{expectedNumXWins}, {expectedNumOWins}"); }