public override void OnEnter(BlackBoard blackboard) { LogEnter(); PlayCameraShakeEventSkill data = EventDataFactory.Pop <PlayCameraShakeEventSkill>(); GameEventSystem.Instance.RaiseEvent(E_GLOBAL_EVT.camera_shake, data); Finish(); }
public void _play_shake(System.Object obj) { PlayCameraShakeEventSkill shake = obj as PlayCameraShakeEventSkill; if (shake == null) { return; } LogManager.Log("播放镜头抖动"); }