public override void OnEnter(BlackBoard blackboard) { if (_data == null) { _data = EventDataFactory.Pop <PlayCameraMotionBlurEffectEventSkill>(); } GameEventSystem.Instance.RaiseEvent(E_GLOBAL_EVT.camera_effect_motion_blur, _data); Finish(); }
public void _play_motion_blur(System.Object obj) { PlayCameraMotionBlurEffectEventSkill motion = obj as PlayCameraMotionBlurEffectEventSkill; if (motion == null) { return; } LogManager.Log("播放镜头运动模糊"); }