public static int GetLoginJson(IntPtr L) { int count = LuaDLL.lua_gettop(L); const int nRet = 1; if (count == 0) { LuaScriptMgr.Push(L, PlatformControl.GetLoginJson()); } else { LuaScriptMgr.Push(L, string.Empty); LogParamError("GetLoginJson", count); } return(GameUtilWrap.CheckReturnNum(L, count, nRet)); }