void carryPlate(PlateSpawner ps) { if (ps.havePlate == false) { return; } Transform t = ps.getPlate(); plates.Add(t); t.SetParent(platesHolder); t.localPosition = Vector3.zero; t.localRotation = Quaternion.identity; t.localPosition = t.up * 0.1f * (plates.Count - 1); }
void CarryPlate(PlateSpawner ps) { if (playerState == PLAYERSTATE.Dodged) { return; } if (joyStick.minDisMoved(minInputDistance)) { playerState = PLAYERSTATE.CarryRun; } else { playerState = PLAYERSTATE.CarryIdle; } Transform t = ps.getPlate(); plates.Add(t); t.SetParent(platesHolder); t.localPosition = Vector3.zero; t.localRotation = Quaternion.identity; t.localPosition = t.up * plateStackDistance * (plates.Count - 1); }