示例#1
0
 void fire_plasma(SceneCharacter3D character)
 {
     if (!character.can_fire_plasma())
     {
         return;
     }
     Projectiles.Add(Plasma.Fire(character, plasma_prefab));
 }
示例#2
0
 public void InstantiatePlasma(SceneCharacter3D character)
 {
     Projectiles.Add(Plasma.Fire(character, PlasmaPrefab));
 }