public void PlaneAngleToPlaneTest2()
        {
            Point3d  p1 = new Point3d(1, 0, 0);
            Vector3d v1 = new Vector3d(0, 1, 1);
            Plane3d  s1 = new Plane3d(p1, v1);

            Matrix3d m = Matrix3d.RotationMatrix(new Vector3d(0, -1, 1), 10 * PI / 180);

            v1 = m * v1;
            Plane3d s2 = new Plane3d(p1, -v1);

            Assert.IsTrue(Abs(s1.AngleToDeg(s2) - 10) < GeometRi3D.Tolerance);
        }