public void Awake() { bool attachedPlayer = gameObject.GetComponent <ZNetView>().IsOwner(); if (attachedPlayer) { #if DEBUG Jotunn.Logger.LogDebug("Triggering real textures"); #endif PlanBuildPlugin.showRealTextures = true; PlanBuildPlugin.UpdateAllPlanPieceTextures(); } }
public void Setup() { Jotunn.Logger.LogDebug("Configuring item drop for PlanCrystal"); ItemDrop.ItemData.SharedData sharedData = ItemDrop.m_itemData.m_shared; sharedData.m_name = "$item_" + localizationName; sharedData.m_description = "$item_" + localizationName + "_description"; Texture2D texture = AssetUtils.LoadTexture(PlanBuildPlugin.GetAssetPath(iconPath)); StatusEffect statusEffect = ScriptableObject.CreateInstance(typeof(StatusEffect)) as StatusEffect; statusEffect.m_icon = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero); statusEffect.m_startMessageType = MessageHud.MessageType.Center; statusEffect.m_startMessage = "$message_plan_crystal_start"; statusEffect.m_stopMessageType = MessageHud.MessageType.Center; statusEffect.m_stopMessage = "$message_plan_crystal_stop"; statusEffect.m_startEffects = new EffectList { m_effectPrefabs = new EffectList.EffectData[] { new EffectList.EffectData() { m_enabled = true, m_prefab = startPlanCrystalEffectPrefab, m_attach = true } } }; statusEffect.m_stopEffects = new EffectList { m_effectPrefabs = new EffectList.EffectData[] { new EffectList.EffectData() { m_enabled = true, m_prefab = stopPlanCrystalEffectPrefab, m_attach = true } } }; sharedData.m_equipStatusEffect = statusEffect; sharedData.m_itemType = ItemDrop.ItemData.ItemType.Utility; sharedData.m_maxStackSize = 1; sharedData.m_centerCamera = true; if (texture == null) { Jotunn.Logger.LogWarning($"planHammer icon not found at {iconPath}"); } else { sharedData.m_icons = new Sprite[] { Sprite.Create(texture, new Rect(0f, 0f, texture.width, texture.height), Vector2.zero) }; } sharedData.m_maxQuality = 1; }