示例#1
0
    // Use this for initialization
    void Start()
    {
        tokenController = GameObject.FindWithTag("PlaceableTokenController").GetComponent <PlaceableTokenController>();

        tokens = new Queue <GameObject>();
        for (int i = 0; i < initialTokens; i++)
        {
            createNewToken();
        }
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     tokenController = GameObject.FindWithTag("PlaceableTokenController").GetComponent <PlaceableTokenController>();
 }