// Use this for initialization void Start() { tokenController = GameObject.FindWithTag("PlaceableTokenController").GetComponent <PlaceableTokenController>(); tokens = new Queue <GameObject>(); for (int i = 0; i < initialTokens; i++) { createNewToken(); } }
// Use this for initialization void Start() { tokenController = GameObject.FindWithTag("PlaceableTokenController").GetComponent <PlaceableTokenController>(); }