internal static void OnBeginFight() { var pkt = new PktCommonRequest(); pkt.method = (int)ECommonMethod.BeginFight; AClientApp.RemoteCall(pkt); }
internal static void OnEnterScene() { var pkt = new PktCommonRequest(); pkt.method = (int)ECommonMethod.EnterScene; AClientApp.RemoteCall(pkt); }
internal static void OnEnterConta(string swx) { var pkt = new PktCommonRequest(); pkt.pData.strArg = swx; pkt.method = (int)ECommonMethod.EnterConta; AClientApp.RemoteCall(pkt); }
internal static void OnEnterCity() { var pkt = new PktCommonRequest(); pkt.pData.intArg = 1; pkt.method = (int)ECommonMethod.EnterConta; AClientApp.RemoteCall(pkt); }
private void GameHandler_CommonRequest(IResponer responer, PktCommonRequest vo) { var player = APlayerManager.Instance.OnGetPlayerByConn(responer.playerConnDesc); if (player == null) { return; } //AOutput.Log($"GameHandler_CommonRequest:[{player.psid}]{(ECommonMethod)vo.method}, {vo.pData.intArg}, {vo.pData.strArg}"); dCommonRequests[(ECommonMethod)vo.method](responer, player, vo.pData); }