public GlfwSkia() { int ww_w = 800; int ww_h = 600; int max = Math.Max(ww_w, ww_h); _glsx = PixelFarm.Drawing.GLES2.GLES2Platform.CreateGLRenderSurface(max, max, ww_w, ww_h); }
public void PaintMe(PixelFarm.DrawingGL.GLRenderSurface glsx) { glsx.DrawLine(0, 0, 100, 100); //this.winBridge.PaintToOutputWindow(); }