public GlfwSkia() { int ww_w = 800; int ww_h = 600; int max = Math.Max(ww_w, ww_h); _pcx = PixelFarm.DrawingGL.GLPainterContext.Create(max, max, ww_w, ww_h, true); }
public void PaintMe(PixelFarm.DrawingGL.GLPainterContext pcx) { pcx.DrawLine(0, 0, 100, 100); //this.winBridge.PaintToOutputWindow(); }