void RunSampleD(PixelFarm.Drawing.Painter p) { //version 4: p.Clear(PixelFarm.Drawing.Color.White); p.UseLcdEffectSubPixelRendering = this.EnableSubPix; //-------------------------- p.StrokeColor = PixelFarm.Drawing.Color.Black; p.StrokeWidth = 1.0f; //p.Line(2, 0, 10, 15); int lineLen = 10; int x = 30; int y = 30; for (int i = 0; i < 360; i += 15) { p.DrawLine(x, y, x + lineLen * Math.Cos(DegToRad(i)), y + lineLen * Math.Sin(DegToRad(i))); y += 5; } //y += 10; //for (int i = 0; i < 360; i += 360) //{ // p.Line(x, y, x + lineLen * Math.Cos(DegToRad(i)), y + lineLen * Math.Sin(DegToRad(i))); //} }
void RunSampleE(PixelFarm.Drawing.Painter p) { //version 4: p.Clear(PixelFarm.Drawing.Color.White); p.UseLcdEffectSubPixelRendering = this.EnableSubPix; //-------------------------- p.StrokeColor = PixelFarm.Drawing.Color.Black; p.StrokeWidth = 2.0f; p.DrawLine(2, 0, 10, 15); int lineLen = 10; int x = 30; int y = 30; p.FillColor = PixelFarm.Drawing.Color.Black; p.FillRect(0, 0, 1, 1); for (int i = 0; i < 360; i += 30) { p.DrawLine(x, y, x + lineLen * Math.Cos(DegToRad(i)), y + lineLen * Math.Sin(DegToRad(i))); } y += 10; for (int i = 0; i < 360; i += 360) { p.DrawLine(x, y, x + lineLen * Math.Cos(DegToRad(i)), y + lineLen * Math.Sin(DegToRad(i))); } }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); p.FillColor = Drawing.Color.Black; p.DrawRect(10, 10, 30, 30); foreach (var brushPath in this.myBrushPathList) { if (brushPath.Vxs != null) { p.Fill(brushPath.Vxs); } else { var contPoints = brushPath.contPoints; int pcount = contPoints.Count; for (int i = 1; i < pcount; ++i) { var p0 = contPoints[i - 1]; var p1 = contPoints[i]; p.DrawLine(p0.x, p0.y, p1.x, p1.y); } } } }
void RunSampleC(PixelFarm.Drawing.Painter p) { //version 3: p.Clear(PixelFarm.Drawing.Color.White); //--------------------------------------------- p.StrokeColor = PixelFarm.Drawing.Color.Black; p.StrokeWidth = 1.0f; p.UseLcdEffectSubPixelRendering = this.EnableSubPix; p.DrawLine(0, 1, 15, 20); }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQualtity.Fast; } else { p.RenderQuality = Drawing.RenderQualtity.HighQuality; } lionFill.Draw(p); }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); var plistCount = pointSets.Count; for (int n = 0; n < plistCount; ++n) { var contPoints = pointSets[n]; int pcount = contPoints.Count; for (int i = 1; i < pcount; ++i) { var p0 = contPoints[i - 1]; var p1 = contPoints[i]; p.DrawLine(p0.x, p0.y, p1.x, p1.y); } } }
public override void Draw(PixelFarm.Drawing.Painter p) { p.CoordTransformer = _currentTx; p.Clear(Drawing.Color.White); if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQuality.Fast; } else { p.RenderQuality = Drawing.RenderQuality.HighQuality; } _testSprite.Render(p); p.CoordTransformer = _iden; }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQualtity.Fast; } else { p.RenderQuality = Drawing.RenderQualtity.HighQuality; } foreach (var lion in lionList) { lion.Draw(p); } }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQuality.Fast; } else { p.RenderQuality = Drawing.RenderQuality.HighQuality; } foreach (MyTestSprite s in _spriteList) { s.Render(p); } }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); //p.SmoothingMode = Drawing.SmoothingMode.AntiAlias; //// draw a circle p.FillColor = Drawing.Color.Blue; p.FillCircle(50, 50, 30); p.StrokeColor = Drawing.Color.FromArgb(20, 200, 200); p.DrawLine(10, 100, 520, 50); //// draw a filled box p.FillRect(60, 260, 200, 280, Drawing.Color.Yellow); // and an outline around it p.DrawRectangle(60, 260, 200, 280, Drawing.Color.Magenta); p.DrawString("A Simple Example", 20, 400); p.DrawString("A Simple Example2", 300, 350); p.DrawString("A Simple Example3", 300, 300); p.DrawString("A Simple Example4", 300, 250); }
void RunSampleA(PixelFarm.Drawing.Painter p) { //1. create simple vertical line to test agg's lcd rendernig technique //create gray-scale actual image using (MemBitmap glyphBmp = new MemBitmap(100, 100)) { int x = 10, y = 10; using (Tools.BorrowAggPainter(glyphBmp, out var painter)) { painter.StrokeColor = PixelFarm.Drawing.Color.Black; painter.StrokeWidth = 2.0f * 3; painter.DrawLine(x * 3, 0, y * 3, 20); //scale horizontal 3 times, s } //painter.Line(x * 3, 0, y * 3, 20); //scale horizontal 3 times, //painter.Line(2, 0, 2, 15); //painter.Line(2, 0, 20, 20); //painter.Line(2, 0, 30, 15); //painter.Line(2, 0, 30, 5); //clear surface bg p.Clear(PixelFarm.Drawing.Color.White); //draw img into that bg //--------------- //convert glyphImg from RGBA to grey Scale buffer //--------------- //lcd process ... byte[] glyphGreyScale = CreateGreyScaleBuffer(glyphBmp); //--------------- //swap gray scale int newGreyImgStride; byte[] expanedGreyScaleBuffer = CreateNewExpandedLcdGrayScale(glyphGreyScale, glyphBmp.Width, glyphBmp.Height, out newGreyImgStride); //blend lcd var aggPainer = (PixelFarm.CpuBlit.AggPainter)p; Blend(aggPainer.RenderSurface.DestBitmap, expanedGreyScaleBuffer, newGreyImgStride, glyphBmp.Height); //--------------- p.DrawImage(glyphBmp, 0, 50); } }
void SoftAggControl_Load(object sender, EventArgs e) { if (_useGdiPlusOutput) { // This example assumes the existence of a form called Form1. // Gets a reference to the current BufferedGraphicsContext //BufferedGraphicsContext currentContext = BufferedGraphicsManager.Current; //_myBuffGfx = currentContext.Allocate(this.CreateGraphics(), // this.DisplayRectangle); // Creates a BufferedGraphics instance associated with Form1, and with // dimensions the same size as the drawing surface of Form1. thisGfx = this.CreateGraphics(); //for render to output bufferBmpRect = this.DisplayRectangle; //bufferBmp = new Bitmap(bufferBmpRect.Width, bufferBmpRect.Height); sx = new PixelFarm.Drawing.WinGdi.GdiPlusRenderSurface(0, 0, bufferBmpRect.Width, bufferBmpRect.Height); var gdiPlusCanvasPainter = new PixelFarm.Drawing.WinGdi.GdiPlusPainter(sx); gdiPlusCanvasPainter.SmoothingMode = _gdiAntiAlias ? PixelFarm.Drawing.SmoothingMode.AntiAlias : PixelFarm.Drawing.SmoothingMode.HighSpeed; painter = gdiPlusCanvasPainter; painter.CurrentFont = new PixelFarm.Drawing.RequestFont("tahoma", 14); } else { AggRenderSurface aggsx = CreateAggRenderSurface(myWidth, myHeight, 32); AggPainter aggPainter = new AggPainter(aggsx); //set text printer for agg canvas painter aggPainter.CurrentFont = new PixelFarm.Drawing.RequestFont("tahoma", 14); //TODO: review text printer here again*** VxsTextPrinter textPrinter = new VxsTextPrinter(aggPainter, YourImplementation.BootStrapWinGdi.GetFontLoader()); aggPainter.TextPrinter = textPrinter; painter = aggPainter; } painter.Clear(PixelFarm.Drawing.Color.White); }
void RunSampleB(PixelFarm.Drawing.Painter p) { //version 2: //1. create simple vertical line to test agg's lcd rendernig technique //create gray-scale actual image using (MemBitmap glyphBmp = new MemBitmap(100, 100)) { AggPainter painter = AggPainter.Create(glyphBmp); // painter.StrokeColor = PixelFarm.Drawing.Color.Black; painter.StrokeWidth = 2.0f; painter.DrawLine(2, 0, 3, 15); //not need to scale3 // //clear surface bg p.Clear(PixelFarm.Drawing.Color.White); //-------------------------- var aggPainer = (PixelFarm.CpuBlit.AggPainter)p; BlendWithLcdTechnique(aggPainer.RenderSurface.DestBitmap, glyphBmp, PixelFarm.Drawing.Color.Black); //--------------- p.DrawImage(glyphBmp, 0, 50); //--------------- } }
void RunSampleF(PixelFarm.Drawing.Painter p) { //version 4: p.Clear(PixelFarm.Drawing.Color.White); p.UseLcdEffectSubPixelRendering = this.EnableSubPix; //-------------------------- p.StrokeColor = PixelFarm.Drawing.Color.Black; p.StrokeWidth = 2.0f; //p.DrawLine(2, 0, 10, 15); int lineLen = 10; int x = 30; int y = 30; p.FillColor = PixelFarm.Drawing.Color.Black; using (System.IO.FileStream fs = new System.IO.FileStream("c:\\Windows\\Fonts\\tahoma.ttf", System.IO.FileMode.Open, System.IO.FileAccess.Read)) { Typography.OpenFont.OpenFontReader reader = new Typography.OpenFont.OpenFontReader(); Typography.OpenFont.Typeface typeface = reader.Read(fs); var builder = new Typography.OpenFont.Contours.GlyphOutlineBuilder(typeface); builder.BuildFromGlyphIndex((ushort)typeface.GetGlyphIndex('C'), 24); var tovxs = new Typography.OpenFont.Contours.GlyphTranslatorToVxs(); builder.ReadShapes(tovxs); using (Tools.BorrowVxs(out var vxs)) { tovxs.WriteOutput(vxs); p.Fill(vxs); } } // p.FillRect(0, 0, 20, 20); }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); var plistCount = pointSets.Count; p.StrokeColor = Drawing.Color.Black; for (int n = 0; n < plistCount; ++n) { var contPoints = pointSets[n]; DrawLineSet(p, contPoints); } plistCount = simplifiedPointSets.Count; p.StrokeColor = Drawing.Color.Red; for (int n = 0; n < plistCount; ++n) { var contPoints = simplifiedPointSets[n]; DrawLineSet(p, contPoints); } //p.StrokeColor = ColorRGBA.Blue; //p.FillColor = ColorRGBA.Black; //int ccount = cubicCurves.Count; //for (int i = 0; i < ccount; ++i) //{ // var cc = cubicCurves[i]; // FillPoint(cc.p0, p); // FillPoint(cc.p1, p); // FillPoint(cc.p2, p); // FillPoint(cc.p3, p); // p.DrawBezierCurve( // (float)cc.p0.x, (float)cc.p0.y, // (float)cc.p3.x, (float)cc.p3.y, // (float)cc.p1.x, (float)cc.p1.y, // (float)cc.p2.x, (float)cc.p2.y); //} }
public override void Draw(PixelFarm.Drawing.Painter p) { p.Clear(Drawing.Color.White); m_poly.OnDraw(p); }
public override void Render(PixelFarm.Drawing.Painter p) { int strokeWidth = 1; int width = p.Width; int height = p.Height; Affine affTx = Affine.NewMatix( AffinePlan.Translate(-_spriteShape.Center.x, -_spriteShape.Center.y), AffinePlan.Scale(_spriteScale, _spriteScale), AffinePlan.Rotate(_angle + Math.PI), AffinePlan.Skew(_skewX / 1000.0, _skewY / 1000.0), AffinePlan.Translate(width / 2, height / 2)); var p1 = p as AggPainter; if (p1 == null) { //TODO: review here _spriteShape.Paint(p, affTx); //int j = lionShape.NumPaths; //int[] pathList = lionShape.PathIndexList; //Drawing.Color[] colors = lionShape.Colors; ////graphics2D.UseSubPixelRendering = true; //var vxs = GetFreeVxs(); //affTx.TransformToVxs(lionShape.Vxs, vxs); //p.StrokeWidth = 1; //for (int i = 0; i < j; ++i) //{ // p.StrokeColor = colors[i]; // p.Draw(new PixelFarm.Drawing.VertexStoreSnap(vxs, pathList[i])); //} ////not agg //Release(ref vxs); //return; //** } if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQuality.Fast; p.Clear(Drawing.Color.White); p.StrokeWidth = 1; //------------------------- _spriteShape.DrawOutline(p); } else { p.RenderQuality = Drawing.RenderQuality.HighQuality; } //----------------------- AggRenderSurface aggsx = p1.RenderSurface; //----------------------- //TODO: make this reusable ... // SubBitmapBlender widgetsSubImage = BitmapBlenderExtension.CreateSubBitmapBlender(aggsx.DestBitmapBlender, aggsx.GetClippingRect()); SubBitmapBlender clippedSubImage = new SubBitmapBlender(widgetsSubImage, new PixelBlenderBGRA()); ClipProxyImage imageClippingProxy = new ClipProxyImage(clippedSubImage); imageClippingProxy.Clear(PixelFarm.Drawing.Color.White); AggPainter aggPainter = (AggPainter)p; if (RenderAsScanline) { //a low-level example, expose scanline rasterizer ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer; rasterizer.SetClipBox(0, 0, width, height); //lionShape.ApplyTransform(affTx); //--------------------- using (VgPaintArgsPool.Borrow(aggPainter, out VgPaintArgs paintArgs)) { paintArgs._currentTx = affTx; paintArgs.PaintVisitHandler = (vxs, painterA) => { //use external painter handler //draw only outline with its fill-color. rasterizer.Reset(); rasterizer.AddPath(vxs); aggsx.BitmapRasterizer.RenderWithColor( imageClippingProxy, rasterizer, aggsx.ScanlinePacked8, aggPainter.FillColor); //draw line with external drawing handler }; _spriteShape.Paint(paintArgs); } //---------------------------- //lionShape.ResetTransform(); } else { if (UseBuiltInAggOutlineAATech) { aggPainter.StrokeWidth = 1; aggPainter.LineRenderingTech = AggPainter.LineRenderingTechnique.OutlineAARenderer; //------ using (VgPaintArgsPool.Borrow(aggPainter, out VgPaintArgs paintArgs)) { paintArgs._currentTx = affTx; paintArgs.PaintVisitHandler = (vxs, painterA) => { //use external painter handler //draw only outline with its fill-color. Drawing.Painter m_painter = paintArgs.P; Drawing.Color prevStrokeColor = m_painter.StrokeColor; m_painter.StrokeColor = m_painter.FillColor; m_painter.Draw(vxs); m_painter.StrokeColor = prevStrokeColor; }; _spriteShape.Paint(paintArgs); } } else { //low-level implementation aggPainter.StrokeWidth = 1; //------------------------- //Draw with LineProfile: //LineProfileAnitAlias lineProfile = new LineProfileAnitAlias(strokeWidth * affTx.GetScale(), new GammaNone()); //with gamma LineProfileAnitAlias lineProfile = new LineProfileAnitAlias(strokeWidth * affTx.GetScale(), null); OutlineRenderer outlineRenderer = new OutlineRenderer(imageClippingProxy, new PixelBlenderBGRA(), lineProfile); outlineRenderer.SetClipBox(0, 0, this.Width, this.Height); OutlineAARasterizer rasterizer = new OutlineAARasterizer(outlineRenderer); rasterizer.LineJoin = (RenderAccurateJoins ? OutlineAARasterizer.OutlineJoin.AccurateJoin : OutlineAARasterizer.OutlineJoin.Round); rasterizer.RoundCap = true; //lionShape.ApplyTransform(affTx); //---------------------------- using (VgPaintArgsPool.Borrow(aggPainter, out VgPaintArgs paintArgs)) { paintArgs._currentTx = affTx; paintArgs.PaintVisitHandler = (vxs, painterA) => { //use external painter handler //draw only outline with its fill-color. rasterizer.RenderVertexSnap( vxs, painterA.P.FillColor); }; _spriteShape.Paint(paintArgs); } //---------------------------- //lionShape.ResetTransform(); } } }
public void RenderChar(char testChar, HintTechnique hint) { builder.SetHintTechnique(hint); #if DEBUG GlyphBoneJoint.dbugTotalId = 0;//reset builder.dbugAlwaysDoCurveAnalysis = true; #endif _infoView.Clear(); _latestHint = hint; _testChar = testChar; //---------------------------------------------------- // builder.Build(testChar, _sizeInPoint); var txToVxs1 = new GlyphTranslatorToVxs(); builder.GlyphDynamicEdgeOffset = this.GlyphEdgeOffset; builder.ReadShapes(txToVxs1); #if DEBUG var ps = txToVxs1.dbugGetPathWriter(); _infoView.ShowOrgBorderInfo(ps.Vxs); #endif PixelFarm.Drawing.VertexStore vxs = new PixelFarm.Drawing.VertexStore(); txToVxs1.WriteOutput(vxs); //---------------------------------------------------- //---------------------------------------------------- painter.UseSubPixelLcdEffect = this.UseLcdTechnique; //5. use PixelFarm's Agg to render to bitmap... //5.1 clear background painter.Clear(PixelFarm.Drawing.Color.White); RectD bounds = RectD.ZeroIntersection; PixelFarm.CpuBlit.VertexProcessing.BoundingRect.GetBoundingRect(new PixelFarm.Drawing.VertexStoreSnap(vxs), ref bounds); //---------------------------------------------------- float scale = _typeface.CalculateScaleToPixelFromPointSize(_sizeInPoint); _pxscale = scale; this._infoView.PxScale = scale; var left2 = 0; int floor_1 = (int)left2; float diff = left2 - floor_1; //---------------------------------------------------- if (OffsetMinorX) { MinorOffsetInfo = left2.ToString() + " =>" + floor_1 + ",diff=" + diff; } else { MinorOffsetInfo = left2.ToString(); } //5. use PixelFarm's Agg to render to bitmap... //5.1 clear background painter.Clear(PixelFarm.Drawing.Color.White); if (FillBackGround) { //5.2 painter.FillColor = PixelFarm.Drawing.Color.Black; float xpos = 5;// - diff; if (OffsetMinorX) { xpos -= diff; } painter.SetOrigin(xpos, 10); painter.Fill(vxs); } if (DrawBorder) { //5.4 painter.StrokeColor = PixelFarm.Drawing.Color.Green; //user can specific border width here... //5.5 painter.Draw(vxs); //-------------- int markOnVertexNo = _infoView.DebugMarkVertexCommand; double x, y; vxs.GetVertex(markOnVertexNo, out x, out y); painter.FillRect(x, y, 4, 4, PixelFarm.Drawing.Color.Red); //-------------- _infoView.ShowFlatternBorderInfo(vxs); //-------------- } #if DEBUG builder.dbugAlwaysDoCurveAnalysis = false; #endif if (ShowTess) { RenderTessTesult(); } //if (DrawDynamicOutline) //{ // GlyphDynamicOutline dynamicOutline = builder.LatestGlyphFitOutline; // WalkDynamicOutline(painter, dynamicOutline, scale, DrawRegenerateOutline); //} }
public override void Draw(PixelFarm.Drawing.Painter p) { int strokeWidth = 1; int width = p.Width; int height = p.Height; Affine affTx = Affine.NewMatix( AffinePlan.Translate(-lionShape.Center.x, -lionShape.Center.y), AffinePlan.Scale(spriteScale, spriteScale), AffinePlan.Rotate(angle + Math.PI), AffinePlan.Skew(skewX / 1000.0, skewY / 1000.0), AffinePlan.Translate(width / 2, height / 2)); var p1 = p as AggPainter; if (p1 == null) { //TODO: review here lionShape.Paint(p, affTx); //int j = lionShape.NumPaths; //int[] pathList = lionShape.PathIndexList; //Drawing.Color[] colors = lionShape.Colors; ////graphics2D.UseSubPixelRendering = true; //var vxs = GetFreeVxs(); //affTx.TransformToVxs(lionShape.Vxs, vxs); //p.StrokeWidth = 1; //for (int i = 0; i < j; ++i) //{ // p.StrokeColor = colors[i]; // p.Draw(new PixelFarm.Drawing.VertexStoreSnap(vxs, pathList[i])); //} ////not agg //Release(ref vxs); //return; //** } if (UseBitmapExt) { p.RenderQuality = Drawing.RenderQualtity.Fast; p.Clear(Drawing.Color.White); p.StrokeWidth = 1; //------------------------- lionShape.DrawOutline(p); } else { p.RenderQuality = Drawing.RenderQualtity.HighQuality; } //----------------------- AggRenderSurface aggsx = p1.RenderSurface; //var widgetsSubImage = ImageHelper.CreateChildImage(graphics2D.DestImage, graphics2D.GetClippingRect()); //int width = widgetsSubImage.Width; //int height = widgetsSubImage.Height; SubImageRW widgetsSubImage = ImageHelper.CreateSubImgRW(aggsx.DestImage, aggsx.GetClippingRect()); SubImageRW clippedSubImage = new SubImageRW(widgetsSubImage, new PixelBlenderBGRA()); ClipProxyImage imageClippingProxy = new ClipProxyImage(clippedSubImage); imageClippingProxy.Clear(PixelFarm.Drawing.Color.White); if (RenderAsScanline) { ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer; rasterizer.SetClipBox(0, 0, width, height); //Stroke stroke = new Stroke(strokeWidth); //stroke.LineJoin = LineJoin.Round; lionShape.ApplyTransform(affTx); DrawAsScanline(imageClippingProxy, aggsx, rasterizer, aggsx.ScanlineRasToDestBitmap); lionShape.ResetTransform(); } else { //LineProfileAnitAlias lineProfile = new LineProfileAnitAlias(strokeWidth * affTx.GetScale(), new GammaNone()); LineProfileAnitAlias lineProfile = new LineProfileAnitAlias(strokeWidth * affTx.GetScale(), null); OutlineRenderer outlineRenderer = new OutlineRenderer(imageClippingProxy, new PixelBlenderBGRA(), lineProfile); OutlineAARasterizer rasterizer = new OutlineAARasterizer(outlineRenderer); rasterizer.LineJoin = (RenderAccurateJoins ? OutlineAARasterizer.OutlineJoin.AccurateJoin : OutlineAARasterizer.OutlineJoin.Round); rasterizer.RoundCap = true; SvgRenderVx renderVx = lionShape.GetRenderVx(); lionShape.ApplyTransform(affTx); DrawWithLineProfile(rasterizer); lionShape.ResetTransform(); } base.Draw(p); }
public override void Draw(PixelFarm.Drawing.Painter p) { //1. // clear the image to white p.Clear(Drawing.Color.White); p.FillColor = Drawing.Color.FromArgb(80, Drawing.Color.Blue); //M414 -20q-163 0 -245 86t-82 236z //<path d="M414 20q-163 40 -245 126t-82 276z"/> //PathWriter path = new PathWriter(); //path.MoveTo(414, 20); //path.Curve3Rel(-163, 40, -245, 126); //path.SmoothCurve3Rel(-82, 246); //path.CloseFigure(); //M414 -20q-163 0 -245 86t-82 236z //PathWriter path = new PathWriter(); //path.MoveTo(414, -20); //path.Curve3Rel(-163, 0, -245, 86); //path.SmoothCurve3Rel(-82, 236); //path.CloseFigure(); //p.Fill(p.FlattenCurves(path.Vxs)); //p.DrawBezierCurve(120, 500 - 160, 220, 500 - 40, 35, 500 - 200, 220, 500 - 260); //--------------------------------------------------- //temp comment, get glyph outline //var fontGlyph = a_font1.GetGlyph('{'); ////outline version //var flat_v = fontGlyph.flattenVxs; //p.Fill(flat_v); //bitmap version //p.DrawImage(fontGlyph.glyphImage32, 20, 30); //----------------------------------------------------- p.CurrentFont = _font1; p.FillColor = Drawing.Color.Black; //string test_str = "fมีมี่ญูดุญคำค่าค่ำป่บ่"; //string test_str = "abcde"; string test_str = "I...A Quick Brown Fox Jumps Over The Lazy Dog...I"; //string test_str = "A single pixel on a color LCD"; //string test_str = "กิน กิ่น"; //string test_str = "บ่ป่มีมี่อุอูญญูกินกิ่นก็โก้"; p.UseSubPixelLcdEffect = true; p.DrawString(test_str, 5, 200); //p.DrawString("12345", 50, 200); p.UseSubPixelLcdEffect = false; p.DrawString(test_str, 5, 300); //--------------------------------------------------- p.UseSubPixelLcdEffect = true; p.StrokeColor = Drawing.Color.Black; p.DrawLine(0, 200, 800, 200); p.FillColor = Drawing.Color.Black; p.CurrentFont = _font2; p.DrawString(test_str, 80, 100); //--------------------------------------------------- p.UseSubPixelLcdEffect = false; p.DrawString(test_str, 80, 150); //--------------------------------------------------- //p.Fill(fontGlyph.vxs); #if DEBUG //p.Fill(fontGlyph.vxs); // dbugVxsDrawPoints.DrawVxsPoints(flat_v, g); //dbugVxsDrawPoints.DrawVxsPoints(fontGlyph.vxs, g); #endif //p.Fill(p.FlattenCurves(fontGlyph.vxs)); //StyledTypeFace typeFaceForLargeA = new StyledTypeFace(LiberationSansFont.Instance, 300, flatenCurves: false); //var m_pathVxs = typeFaceForLargeA.GetGlyphForCharacter('a'); //Affine shape_mtx = Affine.NewMatix(AffinePlan.Translate(150, 50)); //m_pathVxs = shape_mtx.TransformToVxs(m_pathVxs); ////p.FillColor = new ColorRGBA(ColorRGBA.Red, 100); ////p.Fill(m_pathVxs); //p.FillColor = new ColorRGBA(ColorRGBA.Green, 120); //p.Fill(p.FlattenCurves(m_pathVxs)); }