private void Awake() { if (player == null) { player = this; } }
private void SpawnPixel(PixelColors pc) { var x = UnityEngine.Random.Range(minx, maxx); var y = UnityEngine.Random.Range(miny, maxy); GameObject GO = Instantiate(PixelTemplate); PixelController pctrl = GO.GetComponent <PixelController>(); GO.GetComponent <PixelController>().AdjustSettings2(pc, 1); GO.transform.position = new Vector2(x, y); }
public static void Main() { uint ledCount = 25; PixelController controller = new PixelController(27, ledCount, false); int step = (int)(360 / ledCount); var hue = 0; for (uint i = 0; i < ledCount; i++) { controller.SetHSVColor((short)i, (short)hue, 1, 0.05f); hue = hue + step; controller.UpdatePixels(); } for (; ;) { controller.MovePixelsByStep(1); controller.UpdatePixels(); Thread.Sleep(10); } }
/// <summary> /// Creates a new Email Template Provider. /// </summary> /// <param name="controller"></param> /// <param name="viewName"></param> public EmailTemplateProvider(PixelController controller, string viewName) { this.Controller = controller; this.ViewName = viewName; }
public PixelHostedService(PixelController pixelController) { this.pixelController = pixelController; }
public void SetPixelController(PixelController controller) { pixelController = controller; }