public void BlendColorHSpan(int x, int y, int len, Color[] colors, int colorsIndex, byte[] covers, int coversIndex, bool firstCoverForAll) { int bufferOffset32 = GetBufferOffsetXY32Check(x, y); if (bufferOffset32 > -1) { _recvBlender32.BlendPixels(raw_buffer32, bufferOffset32, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len); } else { } //int bufferOffset32 = GetBufferOffsetXY32(x, y); //_recvBlender32.BlendPixels(raw_buffer32, bufferOffset32, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len); //int bufferOffset = GetBufferOffsetXY(x, y); //_recvBlender32.BlendPixels(m_ByteBuffer, bufferOffset, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len); }