public void BlendColorHSpan(int x, int y, int len, Color[] colors, int colorsIndex, byte[] covers, int coversIndex, bool firstCoverForAll)
        {
            int bufferOffset32 = GetBufferOffsetXY32Check(x, y);

            if (bufferOffset32 > -1)
            {
                _recvBlender32.BlendPixels(raw_buffer32, bufferOffset32, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len);
            }
            else
            {
            }


            //int bufferOffset32 = GetBufferOffsetXY32(x, y);
            //_recvBlender32.BlendPixels(raw_buffer32, bufferOffset32, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len);

            //int bufferOffset = GetBufferOffsetXY(x, y);
            //_recvBlender32.BlendPixels(m_ByteBuffer, bufferOffset, colors, colorsIndex, covers, coversIndex, firstCoverForAll, len);
        }