示例#1
0
        void InitBuffer()
        {
            var d = new RenderTextureDescriptor(w, h, RenderTextureFormat.ARGBFloat, 0, 0);

            surf = new PingPongRenderTexture(d);
            flow = new PingPongRenderTexture(d);
            fixt = new PingPongRenderTexture(d);
        }
示例#2
0
        void InitBuffer()
        {
            var d = new RenderTextureDescriptor(w, h, RenderTextureFormat.ARGBFloat, 0, 0);

            velphi = new PingPongRenderTexture(d);
            forces = new PingPongRenderTexture[] {
                new PingPongRenderTexture(d),
                new PingPongRenderTexture(d),
                new PingPongRenderTexture(d)
            };
        }