public void pileDoesNotHaveKing() { Piles pile = new Piles(); for (var i = 1; i <= 12; i++) { pile.addCardToPile(new Card((CardSuite)1, (CardValue)i), (PlayablePiles)0); } Assert.False(pile.checkIfAnyPileHasAKing()); }
public void pileDoesNotHaveKing() { Piles pile = new Piles(); for (var i = 1; i <= 12; i++) { pile.addCardToPile(new Card((CardSuite)1, (CardValue)i), (PlayablePiles)0); } Assert.False(pile.checkIfAnyPileHasAKing()); }