public void SetState(PigmanAnimatorState state) { animator.SetInteger(stateHash, (int)state); }
public bool IsState(PigmanAnimatorState state) => GetState() == state;
public void SetState(PigmanAnimatorState state) { animator.SetInteger(stateHash, (int)state); }
public bool IsState(PigmanAnimatorState state) => GetState() == state;