//=================================================== // EVENTS METHODS //=================================================== /// <summary> /// Starts the game running. /// </summary> private void StartRunning() { _cameraController.StartRunning(); _levelGenerator.StartRunning(); _pickupSpawner.StartRunning(); _playerMove.StartRunning(); _playerContoller.StartRunning(); _musicManager.PlayMusic(Enums.MusicType.Game); }