private void Awake() { Time.timeScale = 2.5f; pc = FindObjectOfType <PickUpCounter>(); pc.pickUpType = gameObject.name; }
private void Awake() { Ui = FindObjectOfType <PickUpCounter>(); fc = FindObjectOfType <FuelController>(); }
private void Awake() { pc = FindObjectOfType <PickUpCounter>(); }