示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     pickTheCardWithPictures = FindObjectOfType <PickTheCardWithPictures>();
     sessionManager          = FindObjectOfType <SessionManager>();
     saveLoader         = FindObjectOfType <SaveLoader>();
     scoreKeeper        = FindObjectOfType <ScoreKeeper>();
     antonymsSfxManager = FindObjectOfType <AntonymsSfxManager>();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     pickTheCardWithPictures = FindObjectOfType <PickTheCardWithPictures>();
     antonymsSfxManager      = FindObjectOfType <AntonymsSfxManager>();
 }