示例#1
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            double L         = stack.GetDoubleParameterValue("L");
            double H         = stack.GetDoubleParameterValue("H");
            double R         = stack.GetDoubleParameterValue("R");
            bool   Rounding0 = stack.GetBoolParameterValue("Rounding0");
            bool   Rounding1 = stack.GetBoolParameterValue("Rounding1");
            bool   Rounding2 = stack.GetBoolParameterValue("Rounding2");
            bool   Rounding3 = stack.GetBoolParameterValue("Rounding3");
            double Ang       = stack.GetDoubleParameterValue("Angle") * Math.PI / 180.0;

            // segments
            PicFactory       fTemp      = new PicFactory();
            List <PicEntity> entityList = new List <PicEntity>();

            entityList.Add(fTemp.AddSegment(
                               PicGraphics.LT.LT_CUT
                               , new Vector2D(0.0, 0.0)
                               , new Vector2D(L * Math.Cos(Ang), L * Math.Sin(Ang))));
            entityList.Add(fTemp.AddSegment(
                               PicGraphics.LT.LT_CUT
                               , new Vector2D(L * Math.Cos(Ang), L * Math.Sin(Ang))
                               , new Vector2D(L * Math.Cos(Ang) - H * Math.Sin(Ang), L * Math.Sin(Ang) + H * Math.Cos(Ang))));
            entityList.Add(fTemp.AddSegment(
                               PicGraphics.LT.LT_CUT
                               , new Vector2D(L * Math.Cos(Ang) - H * Math.Sin(Ang), L * Math.Sin(Ang) + H * Math.Cos(Ang))
                               , new Vector2D(-H * Math.Sin(Ang), H * Math.Cos(Ang))));
            entityList.Add(fTemp.AddSegment(
                               PicGraphics.LT.LT_CUT
                               , new Vector2D(-H * Math.Sin(Ang), H * Math.Cos(Ang))
                               , new Vector2D(0.0, 0.0)));

            if (Rounding0)
            {
                fTemp.ProcessTool(new PicToolRound(entityList[0], entityList[1], R));
            }
            if (Rounding1)
            {
                fTemp.ProcessTool(new PicToolRound(entityList[1], entityList[2], R));
            }
            if (Rounding2)
            {
                fTemp.ProcessTool(new PicToolRound(entityList[2], entityList[3], R));
            }
            if (Rounding3)
            {
                fTemp.ProcessTool(new PicToolRound(entityList[3], entityList[0], R));
            }

            factory.AddEntities(fTemp, transform);
        }
示例#2
0
        public void CreateEntities(PicFactory factory)
        {
            if (null == _entities)
            {
                return;
            }
            // show entities
            for (int i = 0; i < Math.Min(_entities.Count, trackBarEntities.Value); ++i)
            {
                PicTypedDrawable entity = _entities[i];
                PicSegment       seg    = entity as PicSegment;
                if (null != seg)
                {
                    factory.AddSegment(seg.LineType, seg.Group, seg.Layer, seg.Pt0, seg.Pt1);
                }

                PicArc arc = entity as PicArc;
                if (null != arc)
                {
                    factory.AddArc(arc.LineType, arc.Group, arc.Layer, arc.Center, arc.Radius, arc.AngleBeg, arc.AngleEnd);
                }
            }
        }
示例#3
0
        static void Main(string[] args)
        {
            // set up a simple configuration that logs on the console.
            XmlConfigurator.Configure();

            string assemblyName = System.Reflection.Assembly.GetExecutingAssembly().CodeBase;

            try
            {
                _log.Info(assemblyName + " starting...");

                const PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;

                // instantiate factory
                PicFactory initialFactory = new PicFactory();

                ParameterStack stack = Program.Parameters;
                Program.CreateFactoryEntities(initialFactory, stack, Transform2D.Identity);
                // imposition
                double         width = 1000.0, height = 1000.0;
                ImpositionTool impositionTool = new ImpositionToolCardboardFormat(initialFactory, new CardboardFormat(0, "Format1", "Format1", width, height));
                impositionTool.SpaceBetween = new Vector2D(0.0, 0.0);
                impositionTool.Margin       = new Vector2D(0.0, 0.0);

                List <ImpositionSolution> solutions;
                impositionTool.GenerateSortedSolutionList(null, out solutions);
                _log.Info(string.Format("{0} : Solutions", solutions.Count));
                if (solutions.Count <= 0)
                {
                    return;
                }

                foreach (ImpositionSolution chosenSolution in solutions)
                {
                    _log.Info(string.Format("NoRows={0}, NoCols={1}", chosenSolution.Rows, chosenSolution.Cols));

                    PicFactory factoryOut = new PicFactory();
                    chosenSolution.CreateEntities(factoryOut);
                    factoryOut.AddSegment(ltCut, new Vector2D(0.0, 0.0), new Vector2D(width, 0.0));
                    factoryOut.AddSegment(ltCut, new Vector2D(width, 0.0), new Vector2D(width, height));
                    factoryOut.AddSegment(ltCut, new Vector2D(width, height), new Vector2D(0.0, height));
                    factoryOut.AddSegment(ltCut, new Vector2D(0.0, height), new Vector2D(0.0, 0.0));

                    // get bounding box
                    Box2D box = new Box2D();
                    using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                    {
                        factoryOut.ProcessVisitor(visitor);
                        box = visitor.Box;
                    }

                    string           filePath = Path.Combine(Path.GetTempPath(), "Imposition.bmp");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(4096, 4096);
                    box.AddMargin(1.0);
                    picImage.DrawingBox = box;
                    factoryOut.Draw(picImage);
                    picImage.SaveAs(filePath);

                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);

                    _log.Info(assemblyName + " ending...");
                }
            }
            catch (Exception ex)
            {
                _log.Error(ex.ToString());
            }
        }
示例#4
0
        static public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory           fTemp  = new PicFactory();
            const PicGraphics.LT ltCut  = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            // free variables
            double A  = stack.GetDoubleParameterValue("A");
            double B  = stack.GetDoubleParameterValue("B");
            double H  = stack.GetDoubleParameterValue("H");
            double e  = stack.GetDoubleParameterValue("e");
            double g  = stack.GetDoubleParameterValue("g");
            double hc = stack.GetDoubleParameterValue("hc");
            double pr = stack.GetDoubleParameterValue("pr");

            // formulas
            double hp = B / 2 - e;
            double v9 = g * Tand(15);
            double v1 = 8;
            double v2 = 8;
            double v3 = hp * Tand(15);
            double r  = pr / 4;
            SortedList <uint, PicEntity> entities = new SortedList <uint, PicEntity>();

            // segments
            double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0;

            // 3 : (481.462, 303.394) <-> (481.462, 467.206)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(3, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 4 : (223.218, 468.17) <-> (352.341, 468.17)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(4, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 5 : (352.341, 467.206) <-> (480.017, 467.206)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(5, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 6 : (352.34, 302.431) <-> (223.218, 302.431)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(6, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 7 : (352.34, 303.394) <-> (480.017, 303.394)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(7, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 8 : (223.218, 240.761) <-> (101.323, 240.761)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(8, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 9 : (223.218, 211.853) <-> (101.323, 211.853)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(9, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 10 : (352.34, 211.853) <-> (474.235, 211.853)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(10, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 11 : (352.34, 240.761) <-> (474.235, 240.761)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(11, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 12 : (352.341, 530.804) <-> (461.326, 530.804)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e - v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(12, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 13 : (94.0963, 467.206) <-> (69.6211, 462.388)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H - v9;
            entities.Add(13, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 14 : (69.6211, 308.213) <-> (69.6211, 462.388)
            x0 = 69.6211;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + v9;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H - v9;
            entities.Add(14, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 15 : (94.0963, 303.395) <-> (69.621, 308.213)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + v9;
            entities.Add(15, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 16 : (223.218, 303.394) <-> (95.542, 303.394)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(16, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 17 : (223.218, 467.206) <-> (95.5415, 467.206)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(17, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 18 : (352.34, 149.701) <-> (474.235, 149.701)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g;
            entities.Add(18, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 19 : (466.489, 120.793) <-> (360.086, 120.793)
            x0 = 69.6211 + g + A + B + A - e - v2 - v9;
            y0 = 120.793;
            x1 = 69.6211 + g + A + B + v9;
            y1 = 120.793;
            entities.Add(19, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 20 : (480.017, 467.206) <-> (480.017, 476.842)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(20, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 21 : (474.235, 482.623) <-> (480.017, 476.842)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(21, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 22 : (474.235, 482.623) <-> (461.326, 530.804)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + A + B + A - e - v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(22, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 23 : (223.218, 530.804) <-> (114.233, 530.804)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + e + v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(23, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 24 : (95.5415, 467.206) <-> (95.5415, 476.842)
            x0 = 69.6211 + g + e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(24, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 25 : (101.323, 482.624) <-> (95.5415, 476.842)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(25, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 26 : (101.323, 482.624) <-> (114.233, 530.804)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + e + v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(26, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 27 : (223.218, 149.701) <-> (101.323, 149.701)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g;
            entities.Add(27, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 28 : (215.473, 120.793) <-> (109.069, 120.793)
            x0 = 69.6211 + g + A - v9;
            y0 = 120.793;
            x1 = 69.6211 + g + e + v2 + v9;
            y1 = 120.793;
            entities.Add(28, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 29 : (480.017, 303.394) <-> (480.017, 293.759)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(29, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 30 : (474.235, 287.977) <-> (480.017, 293.759)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(30, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 31 : (95.542, 303.394) <-> (95.542, 293.759)
            x0 = 69.6211 + g + e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(31, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 32 : (101.323, 287.978) <-> (95.542, 293.759)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(32, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 33 : (101.323, 149.701) <-> (109.069, 120.793)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2 + v9;
            y1 = 120.793;
            entities.Add(33, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 34 : (223.218, 149.701) <-> (215.473, 120.793)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A - v9;
            y1 = 120.793;
            entities.Add(34, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 35 : (352.34, 149.699) <-> (360.086, 120.793)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + v9;
            y1 = 120.793;
            entities.Add(35, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 36 : (474.235, 149.701) <-> (466.489, 120.793)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2 - v9;
            y1 = 120.793;
            entities.Add(36, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 37 : (609.621, 303.394) <-> (609.621, 467.206)
            x0 = 69.6211 + g + A + B + A + B - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(37, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 38 : (94.0963, 467.206) <-> (95.5415, 467.206)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(38, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 39 : (94.0963, 303.394) <-> (95.542, 303.394)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(39, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 40 : (94.0963, 303.394) <-> (94.0963, 467.206)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(40, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 41 : (236.709, 594.401) <-> (338.85, 594.401)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(41, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 42 : (340.524, 625.236) <-> (235.034, 625.236)
            x0 = 69.6211 + g + A + B - 2 * e - v1 + 1.6741;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr;
            x1 = 69.6211 + g + A + 2 * e + v1 - 1.67455;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr;
            entities.Add(42, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 43 : (348.524, 617.236) <-> (348.524, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr - 8.00006;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(43, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 59 : (227.034, 617.236) <-> (227.034, 596.328)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr - 8;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(59, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 69 : (338.85, 176.2) <-> (236.709, 176.2)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(69, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 70 : (235.035, 145.365) <-> (339.525, 145.364)
            x0 = 69.6211 + g + A + 2 * e + v1 - 1.67406;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - pr;
            x1 = 69.6211 + g + A + B - 2 * e - v1 + 0.674561;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - pr;
            entities.Add(70, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 71 : (227.035, 153.365) <-> (227.035, 174.272)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + 3.66388;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(71, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 73 : (348.525, 174.272) <-> (348.525, 154.364)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + 4.66336;
            entities.Add(73, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 98 : (227.034, 596.328) <-> (223.218, 596.328)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(98, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 99 : (236.709, 596.328) <-> (227.034, 596.328)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(99, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 100 : (352.341, 303.394) <-> (352.341, 467.206)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(100, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 101 : (352.341, 467.206) <-> (352.341, 467.399)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(101, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 102 : (223.218, 303.394) <-> (223.218, 467.206)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(102, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 103 : (223.218, 467.206) <-> (223.218, 467.399)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(103, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 104 : (480.017, 467.206) <-> (481.462, 467.206)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(104, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 105 : (481.462, 467.206) <-> (609.621, 467.206)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(105, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 106 : (480.017, 303.394) <-> (481.462, 303.394)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(106, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 107 : (481.462, 303.394) <-> (609.621, 303.394)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(107, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 108 : (352.341, 468.17) <-> (352.341, 467.399)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(108, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 109 : (352.341, 530.804) <-> (352.341, 468.17)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(109, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 110 : (352.341, 596.328) <-> (352.341, 530.804)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(110, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 111 : (223.218, 467.399) <-> (223.218, 468.17)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(111, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 112 : (223.218, 468.17) <-> (223.218, 530.804)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(112, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 113 : (223.218, 530.804) <-> (223.218, 596.328)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(113, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 114 : (474.235, 149.701) <-> (474.235, 211.853)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(114, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 115 : (474.235, 211.853) <-> (474.235, 240.761)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(115, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 116 : (474.235, 240.761) <-> (474.235, 287.977)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            entities.Add(116, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 117 : (101.323, 149.701) <-> (101.323, 211.853)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(117, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 118 : (101.323, 211.853) <-> (101.323, 240.761)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(118, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 119 : (101.323, 240.761) <-> (101.323, 287.978)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            entities.Add(119, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 120 : (223.218, 149.701) <-> (223.218, 174.272)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(120, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 121 : (223.218, 174.272) <-> (223.218, 211.853)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(121, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 122 : (223.218, 211.853) <-> (223.218, 240.761)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(122, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 123 : (223.218, 240.761) <-> (223.218, 302.431)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(123, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 124 : (223.218, 302.431) <-> (223.218, 303.394)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(124, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 125 : (352.34, 149.701) <-> (352.34, 174.272)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(125, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 126 : (352.34, 174.272) <-> (352.34, 211.853)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(126, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 127 : (352.34, 211.853) <-> (352.34, 240.761)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(127, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 128 : (352.34, 240.761) <-> (352.34, 302.431)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(128, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 129 : (352.34, 302.431) <-> (352.34, 303.394)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(129, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 130 : (338.85, 596.328) <-> (348.524, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(130, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 131 : (348.524, 596.328) <-> (352.341, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(131, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 132 : (338.85, 592.474) <-> (338.85, 594.401)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A - e;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(132, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 133 : (338.85, 594.401) <-> (338.85, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(133, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 134 : (236.709, 594.401) <-> (236.709, 592.474)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A - e;
            entities.Add(134, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 135 : (236.709, 596.328) <-> (236.709, 594.401)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(135, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 136 : (338.85, 174.272) <-> (348.525, 174.272)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(136, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 137 : (348.525, 174.272) <-> (352.341, 174.272)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(137, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 138 : (227.035, 174.272) <-> (223.218, 174.272)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(138, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 139 : (236.709, 174.272) <-> (227.035, 174.272)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(139, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 140 : (236.709, 176.2) <-> (236.709, 174.272)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(140, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 141 : (236.709, 178.127) <-> (236.709, 176.2)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A + e;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(141, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 142 : (338.85, 174.272) <-> (338.85, 176.2)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(142, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 143 : (338.85, 176.2) <-> (338.85, 178.127)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A + e;
            entities.Add(143, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // arcs
            // 44 : radius = 8  s0 = 42  s1 = 43
            fTemp.ProcessTool(new PicToolRound(
                                  entities[42]
                                  , entities[43]
                                  , r                           // radius
                                  ));
            // 60 : radius = 8  s0 = 42  s1 = 59
            fTemp.ProcessTool(new PicToolRound(
                                  entities[42]
                                  , entities[59]
                                  , r                           // radius
                                  ));
            // 72 : radius = 8  s0 = 70  s1 = 71
            fTemp.ProcessTool(new PicToolRound(
                                  entities[70]
                                  , entities[71]
                                  , r                           // radius
                                  ));
            // 144 : radius = 9  s0 = 70  s1 = 73
            fTemp.ProcessTool(new PicToolRound(
                                  entities[70]
                                  , entities[73]
                                  , r                           // radius
                                  ));

            factory.AddEntities(fTemp, transform);
        }
示例#5
0
        static void Main(string[] args)
        {
            // set up a simple configuration that logs on the console.
            XmlConfigurator.Configure();

            try
            {
                _log.Info("Pic.Factory2D.Test.exe starting...");
                // testing Sharp3D.Math.Core.Matrix3D
                Transform2D transf0 = Transform2D.Translation(new Vector2D(10.0, 10.0)) * Transform2D.Rotation(45.0);
                Vector2D pt0 = transf0.transform(new Vector2D(100.0, 100.0));
                _log.Info(pt0.ToString());
                Transform2D transf1 = transf0.Inverse();
                Vector2D pt1 = transf1.transform(pt0);
                _log.Info(pt1.ToString());

                // instantiate factory1
                PicFactory factory0 = new PicFactory();
                factory0.AddPoint(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0));
                factory0.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(50.0, 50.0), new Vector2D(100.0, 100.0));
                factory0.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(-100.0, 100.0), new Vector2D(100.0, -100.0));
                factory0.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(50.0, 50.0), 50.0 * Math.Sqrt(2.0), 0.0, 360.0);
                factory0.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(75.0, 75.0), 25.0 * Math.Sqrt(2.0), 0.0, 360.0);
                factory0.AddNurb(PicGraphics.LT.LT_CUT);
                _log.Debug(factory0.ToString());

                // get bounding box + draw
                using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                {
                    factory0.ProcessVisitor(visitor);
                    _log.Info(visitor.Box.ToString());

                    // save as image
                    string filePath = Path.Combine(Path.GetTempPath(), "PicImage0.jpeg");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box = visitor.Box;
                    box.AddMargin(5);
                    picImage.DrawingBox = box;
                    factory0.Draw(picImage);
                    picImage.SaveAs(filePath);
                    _log.Debug("File path = " + filePath);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);
                }

                // output to dxf file
                Pic.Factory2D.PicVisitorDxfOutput dxfOutputVisitor = new Pic.Factory2D.PicVisitorDxfOutput();
                factory0.ProcessVisitor(dxfOutputVisitor);

                // load dxf file
                PicFactory factory1 = new PicFactory();
                PicLoaderDxf loaderDxf = new PicLoaderDxf(factory1);
                loaderDxf.Load(@"K:\Codesion\PicSharp\Samples\F1034.EV.DXF");
                loaderDxf.FillFactory();
                // save as image
                // get bounding box + draw
                using (PicVisitorBoundingBox visitor1 = new PicVisitorBoundingBox())
                {
                    factory1.ProcessVisitor(visitor1);
                    _log.Info(visitor1.Box.ToString());
                    string filePath1 = Path.Combine(Path.GetTempPath(), "PicImage1.jpeg");
                    PicGraphicsImage picImage1 = new PicGraphicsImage();
                    picImage1.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box1 = visitor1.Box;
                    box1.AddMargin(5);
                    picImage1.DrawingBox = box1;
                    factory1.Draw(picImage1);
                    picImage1.SaveAs(filePath1);
                    _log.Debug("File path = " + filePath1);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath1);
                }

                // instantiate factory2
                PicFactory factory2 = new PicFactory();
                PicBlock block = factory2.AddBlock(factory0);
                factory2.AddBlockRef(block, new Vector2D(0.0, 0.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(400.0, 0.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(0.0, 400.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(400.0, 400.0), 45.0);

                // get bounding box of factory2
                using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                {
                    factory2.ProcessVisitor(visitor);
                    _log.Info(visitor.Box.ToString());

                    // save as image
                    string filePath = Path.Combine(Path.GetTempPath(), "PicImage2.jpeg");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box = visitor.Box;
                    box.AddMargin(5);
                    picImage.DrawingBox = box;
                    factory2.Draw(picImage);
                    picImage.SaveAs(filePath);
                    _log.Debug("File path = " + filePath);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);
                }

                // compute area
                PicFactory factory3 = new PicFactory();
                factory3.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(-100.0, -100.0), new Vector2D(100.0, -100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(100.0, -100.0), new Vector2D(100.0, 100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(100.0, 100.0), new Vector2D(-100.0, 100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, new Vector2D(-100.0, 100.0), new Vector2D(-100.0, -100.0));

                PicToolArea picToolArea = new PicToolArea();
                factory3.ProcessTool(picToolArea);
                _log.Info(string.Format("Area of factory3 is {0}", picToolArea.Area));

                _log.Info("Pic.Factory2D.Test.exe finishing...");
            }
            catch (Exception ex)
            {
                _log.Error(ex.ToString());
            }
        }
示例#6
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory fTemp = new PicFactory();
            const PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            // get parameter values
            double L = stack.GetDoubleParameterValue("L");
            double H = stack.GetDoubleParameterValue("H");
            double E = stack.GetDoubleParameterValue("E");
            int PoignsurTete = stack.GetMultiParameterValue("PoignsurTete");

            short layer = 1;
            short grp = 1;
            PicGraphics.LT lt = ltCut;
            if (PoignsurTete >= 2)
            {
                lt = ltFold;
                layer = 2;
            }
            double x1 = (L-H)/2.0;
            double y1 = 0.0;
            double x2 = x1 - (L - H);
            double y2 = y1;
            fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

            lt = ltCut;
            double ry = H / 2.0;
            double xc = x2;
            double yc = - H / 2.0;
            fTemp.AddArc(lt, grp, layer, xc, yc, ry, 90.0, 270.0);

            x1 = xc;
            y1 = -H;
            x2 = x1 + (L - H);
            y2 = y1;
            fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

            ry = H / 2.0;
            xc = x2;
            yc = -H / 2.0;
            fTemp.AddArc(lt, grp, layer, xc, yc, ry, -90.0, 90.0);

            if (PoignsurTete == 3)
            {
                lt = ltCut;
                x1 = (L - H) / 2.0;
                y1 = 0.0;
                x2 = x1;
                y2 = y1 + E;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = x2;
                y1 = y2;
                x2 = x1 + E;
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = -(L - H) / 2.0;
                y1 = 0.0;
                x2 = x1;
                y2 = y1 + E;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = x2;
                y1 = y2;
                x2 = x1 - E;
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                lt = ltFold;
                x2 = x1 + (L - H);
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);
            }

            factory.AddEntities(fTemp, transform);
        }
示例#7
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory fTemp = new PicFactory();
            // free variables
            double a0 = stack.GetDoubleParameterValue("a0");
            double a1 = stack.GetDoubleParameterValue("a1");
            bool bbox = stack.GetBoolParameterValue("bbox");
            bool arcDefault = stack.GetBoolParameterValue("Arc default");
            bool arcReflX = stack.GetBoolParameterValue("Arc Refl X");
            bool arcReflY = stack.GetBoolParameterValue("Arc Refl Y");
            bool arcReflXY = stack.GetBoolParameterValue("Arc Refl XY");
            bool arcComplement = stack.GetBoolParameterValue("Complement");

            if (arcDefault)
            {
                PicArc arc0 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc0.Transform(Transform2D.Identity);

                if (bbox)
                {
                    Box2D box = arc0.Box;
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                        , box.PtMin.X	// x0
                        , box.PtMin.Y	// y0
                        , box.PtMax.X	// x1
                        , box.PtMin.Y	// y1
                        );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                        , box.PtMax.X	// x0
                        , box.PtMin.Y	// y0
                        , box.PtMax.X	// x1
                        , box.PtMax.Y	// y1
                        );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                        , box.PtMin.X	// x0
                        , box.PtMax.Y	// y0
                        , box.PtMax.X	// x1
                        , box.PtMax.Y	// y1
                        );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                        , box.PtMin.X	// x0
                        , box.PtMin.Y	// y0
                        , box.PtMin.X	// x1
                        , box.PtMax.Y	// y1
                        );
                }
            }
            if (arcReflY)
            {
                PicArc arc1 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc1.Transform(Transform2D.ReflectionY);
            }
            if (arcReflX)
            {
                PicArc arc2 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc2.Transform(Transform2D.ReflectionX);
            }
            if (arcReflXY)
            {
                PicArc arc3 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc3.Transform(Transform2D.ReflectionX * Transform2D.ReflectionY);
            }
            if (arcComplement)
            {
                PicArc arc4 = fTemp.AddArc(PicGraphics.LT.LT_COTATION, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc4.Complement();
            }
            
            // end
            factory.AddEntities(fTemp, transform);
        }
示例#8
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory fTemp = new PicFactory();
            // free variables
            double a0            = stack.GetDoubleParameterValue("a0");
            double a1            = stack.GetDoubleParameterValue("a1");
            bool   bbox          = stack.GetBoolParameterValue("bbox");
            bool   arcDefault    = stack.GetBoolParameterValue("Arc default");
            bool   arcReflX      = stack.GetBoolParameterValue("Arc Refl X");
            bool   arcReflY      = stack.GetBoolParameterValue("Arc Refl Y");
            bool   arcReflXY     = stack.GetBoolParameterValue("Arc Refl XY");
            bool   arcComplement = stack.GetBoolParameterValue("Complement");

            if (arcDefault)
            {
                PicArc arc0 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc0.Transform(Transform2D.Identity);

                if (bbox)
                {
                    Box2D box = arc0.Box;
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                                     , box.PtMin.X // x0
                                     , box.PtMin.Y // y0
                                     , box.PtMax.X // x1
                                     , box.PtMin.Y // y1
                                     );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                                     , box.PtMax.X // x0
                                     , box.PtMin.Y // y0
                                     , box.PtMax.X // x1
                                     , box.PtMax.Y // y1
                                     );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                                     , box.PtMin.X // x0
                                     , box.PtMax.Y // y0
                                     , box.PtMax.X // x1
                                     , box.PtMax.Y // y1
                                     );
                    fTemp.AddSegment(PicGraphics.LT.LT_CUT, 0, 0
                                     , box.PtMin.X // x0
                                     , box.PtMin.Y // y0
                                     , box.PtMin.X // x1
                                     , box.PtMax.Y // y1
                                     );
                }
            }
            if (arcReflY)
            {
                PicArc arc1 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc1.Transform(Transform2D.ReflectionY);
            }
            if (arcReflX)
            {
                PicArc arc2 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc2.Transform(Transform2D.ReflectionX);
            }
            if (arcReflXY)
            {
                PicArc arc3 = fTemp.AddArc(PicGraphics.LT.LT_CUT, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc3.Transform(Transform2D.ReflectionX * Transform2D.ReflectionY);
            }
            if (arcComplement)
            {
                PicArc arc4 = fTemp.AddArc(PicGraphics.LT.LT_COTATION, new Vector2D(0.0, 0.0), 100.0, a0, a1);
                arc4.Complement();
            }

            // end
            factory.AddEntities(fTemp, transform);
        }
示例#9
0
        static public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory fTemp = new PicFactory();
            const PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            // free variables
            double A = stack.GetDoubleParameterValue("A");
            double B = stack.GetDoubleParameterValue("B");
            double H = stack.GetDoubleParameterValue("H");
            double e = stack.GetDoubleParameterValue("e");
            double g = stack.GetDoubleParameterValue("g");
            double hc = stack.GetDoubleParameterValue("hc");
            double pr = stack.GetDoubleParameterValue("pr");

            // formulas
            double hp = B / 2 - e;
            double v9 = g * Tand(15);
            double v1 = 8;
            double v2 = 8;
            double v3 = hp * Tand(15);
            double r = pr / 4;
            SortedList<uint, PicEntity> entities = new SortedList<uint, PicEntity>();

            // segments
            double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0;

            // 3 : (481.462, 303.394) <-> (481.462, 467.206)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(3, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 4 : (223.218, 468.17) <-> (352.341, 468.17)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(4, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 5 : (352.341, 467.206) <-> (480.017, 467.206)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(5, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 6 : (352.34, 302.431) <-> (223.218, 302.431)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(6, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 7 : (352.34, 303.394) <-> (480.017, 303.394)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(7, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 8 : (223.218, 240.761) <-> (101.323, 240.761)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(8, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 9 : (223.218, 211.853) <-> (101.323, 211.853)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(9, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 10 : (352.34, 211.853) <-> (474.235, 211.853)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(10, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 11 : (352.34, 240.761) <-> (474.235, 240.761)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(11, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 12 : (352.341, 530.804) <-> (461.326, 530.804)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e - v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(12, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 13 : (94.0963, 467.206) <-> (69.6211, 462.388)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H - v9;
            entities.Add(13, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 14 : (69.6211, 308.213) <-> (69.6211, 462.388)
            x0 = 69.6211;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + v9;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H - v9;
            entities.Add(14, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 15 : (94.0963, 303.395) <-> (69.621, 308.213)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + v9;
            entities.Add(15, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 16 : (223.218, 303.394) <-> (95.542, 303.394)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(16, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 17 : (223.218, 467.206) <-> (95.5415, 467.206)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(17, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 18 : (352.34, 149.701) <-> (474.235, 149.701)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g;
            entities.Add(18, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 19 : (466.489, 120.793) <-> (360.086, 120.793)
            x0 = 69.6211 + g + A + B + A - e - v2 - v9;
            y0 = 120.793;
            x1 = 69.6211 + g + A + B + v9;
            y1 = 120.793;
            entities.Add(19, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 20 : (480.017, 467.206) <-> (480.017, 476.842)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(20, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 21 : (474.235, 482.623) <-> (480.017, 476.842)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(21, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 22 : (474.235, 482.623) <-> (461.326, 530.804)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + A + B + A - e - v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(22, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 23 : (223.218, 530.804) <-> (114.233, 530.804)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + e + v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(23, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 24 : (95.5415, 467.206) <-> (95.5415, 476.842)
            x0 = 69.6211 + g + e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(24, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 25 : (101.323, 482.624) <-> (95.5415, 476.842)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5;
            entities.Add(25, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 26 : (101.323, 482.624) <-> (114.233, 530.804)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + hp / 5 + v2;
            x1 = 69.6211 + g + e + v3;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(26, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 27 : (223.218, 149.701) <-> (101.323, 149.701)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g;
            entities.Add(27, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 28 : (215.473, 120.793) <-> (109.069, 120.793)
            x0 = 69.6211 + g + A - v9;
            y0 = 120.793;
            x1 = 69.6211 + g + e + v2 + v9;
            y1 = 120.793;
            entities.Add(28, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 29 : (480.017, 303.394) <-> (480.017, 293.759)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(29, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 30 : (474.235, 287.977) <-> (480.017, 293.759)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            x1 = 69.6211 + g + A + B + A - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(30, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 31 : (95.542, 303.394) <-> (95.542, 293.759)
            x0 = 69.6211 + g + e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(31, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 32 : (101.323, 287.978) <-> (95.542, 293.759)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5;
            entities.Add(32, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 33 : (101.323, 149.701) <-> (109.069, 120.793)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2 + v9;
            y1 = 120.793;
            entities.Add(33, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 34 : (223.218, 149.701) <-> (215.473, 120.793)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A - v9;
            y1 = 120.793;
            entities.Add(34, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 35 : (352.34, 149.699) <-> (360.086, 120.793)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + v9;
            y1 = 120.793;
            entities.Add(35, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 36 : (474.235, 149.701) <-> (466.489, 120.793)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2 - v9;
            y1 = 120.793;
            entities.Add(36, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 37 : (609.621, 303.394) <-> (609.621, 467.206)
            x0 = 69.6211 + g + A + B + A + B - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(37, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 38 : (94.0963, 467.206) <-> (95.5415, 467.206)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(38, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 39 : (94.0963, 303.394) <-> (95.542, 303.394)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(39, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 40 : (94.0963, 303.394) <-> (94.0963, 467.206)
            x0 = 69.6211 + g;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(40, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 41 : (236.709, 594.401) <-> (338.85, 594.401)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(41, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 42 : (340.524, 625.236) <-> (235.034, 625.236)
            x0 = 69.6211 + g + A + B - 2 * e - v1 + 1.6741;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr;
            x1 = 69.6211 + g + A + 2 * e + v1 - 1.67455;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr;
            entities.Add(42, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 43 : (348.524, 617.236) <-> (348.524, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr - 8.00006;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(43, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 59 : (227.034, 617.236) <-> (227.034, 596.328)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + pr - 8;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(59, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 69 : (338.85, 176.2) <-> (236.709, 176.2)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(69, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 70 : (235.035, 145.365) <-> (339.525, 145.364)
            x0 = 69.6211 + g + A + 2 * e + v1 - 1.67406;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - pr;
            x1 = 69.6211 + g + A + B - 2 * e - v1 + 0.674561;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - pr;
            entities.Add(70, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 71 : (227.035, 153.365) <-> (227.035, 174.272)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + 3.66388;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(71, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 73 : (348.525, 174.272) <-> (348.525, 154.364)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + 4.66336;
            entities.Add(73, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 98 : (227.034, 596.328) <-> (223.218, 596.328)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(98, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 99 : (236.709, 596.328) <-> (227.034, 596.328)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(99, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 100 : (352.341, 303.394) <-> (352.341, 467.206)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(100, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 101 : (352.341, 467.206) <-> (352.341, 467.399)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(101, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 102 : (223.218, 303.394) <-> (223.218, 467.206)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(102, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 103 : (223.218, 467.206) <-> (223.218, 467.399)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(103, fTemp.AddSegment(ltFold, 1, 1, x0, y0, x1, y1));

            // 104 : (480.017, 467.206) <-> (481.462, 467.206)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(104, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 105 : (481.462, 467.206) <-> (609.621, 467.206)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(105, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 106 : (480.017, 303.394) <-> (481.462, 303.394)
            x0 = 69.6211 + g + A + B + A - e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(106, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 107 : (481.462, 303.394) <-> (609.621, 303.394)
            x0 = 69.6211 + g + A + B + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            x1 = 69.6211 + g + A + B + A + B - e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(107, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 108 : (352.341, 468.17) <-> (352.341, 467.399)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            entities.Add(108, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 109 : (352.341, 530.804) <-> (352.341, 468.17)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(109, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 110 : (352.341, 596.328) <-> (352.341, 530.804)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(110, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 111 : (223.218, 467.399) <-> (223.218, 468.17)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            entities.Add(111, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 112 : (223.218, 468.17) <-> (223.218, 530.804)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            entities.Add(112, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 113 : (223.218, 530.804) <-> (223.218, 596.328)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + B / 2 - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(113, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 114 : (474.235, 149.701) <-> (474.235, 211.853)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(114, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 115 : (474.235, 211.853) <-> (474.235, 240.761)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(115, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 116 : (474.235, 240.761) <-> (474.235, 287.977)
            x0 = 69.6211 + g + A + B + A - e - v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B + A - e - v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            entities.Add(116, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 117 : (101.323, 149.701) <-> (101.323, 211.853)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(117, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 118 : (101.323, 211.853) <-> (101.323, 240.761)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(118, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 119 : (101.323, 240.761) <-> (101.323, 287.978)
            x0 = 69.6211 + g + e + v2;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + e + v2;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - hp / 5 - v2;
            entities.Add(119, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 120 : (223.218, 149.701) <-> (223.218, 174.272)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(120, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 121 : (223.218, 174.272) <-> (223.218, 211.853)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(121, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 122 : (223.218, 211.853) <-> (223.218, 240.761)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(122, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 123 : (223.218, 240.761) <-> (223.218, 302.431)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(123, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 124 : (223.218, 302.431) <-> (223.218, 303.394)
            x0 = 69.6211 + g + A;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(124, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 125 : (352.34, 149.701) <-> (352.34, 174.272)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(125, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 126 : (352.34, 174.272) <-> (352.34, 211.853)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e;
            entities.Add(126, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 127 : (352.34, 211.853) <-> (352.34, 240.761)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc;
            entities.Add(127, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 128 : (352.34, 240.761) <-> (352.34, 302.431)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            entities.Add(128, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 129 : (352.34, 302.431) <-> (352.34, 303.394)
            x0 = 69.6211 + g + A + B;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e;
            entities.Add(129, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 130 : (338.85, 596.328) <-> (348.524, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(130, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 131 : (348.524, 596.328) <-> (352.341, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(131, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 132 : (338.85, 592.474) <-> (338.85, 594.401)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A - e;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(132, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 133 : (338.85, 594.401) <-> (338.85, 596.328)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            entities.Add(133, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 134 : (236.709, 594.401) <-> (236.709, 592.474)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A - e;
            entities.Add(134, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 135 : (236.709, 596.328) <-> (236.709, 594.401)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A + e;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e + H + e + A;
            entities.Add(135, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 136 : (338.85, 174.272) <-> (348.525, 174.272)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(136, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 137 : (348.525, 174.272) <-> (352.341, 174.272)
            x0 = 69.6211 + g + A + B - 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(137, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 138 : (227.035, 174.272) <-> (223.218, 174.272)
            x0 = 69.6211 + g + A + 2 * e;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(138, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 139 : (236.709, 174.272) <-> (227.035, 174.272)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + 2 * e;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(139, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 140 : (236.709, 176.2) <-> (236.709, 174.272)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            entities.Add(140, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 141 : (236.709, 178.127) <-> (236.709, 176.2)
            x0 = 69.6211 + g + A + 2 * e + v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A + e;
            x1 = 69.6211 + g + A + 2 * e + v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(141, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 142 : (338.85, 174.272) <-> (338.85, 176.2)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A - e;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            entities.Add(142, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // 143 : (338.85, 176.2) <-> (338.85, 178.127)
            x0 = 69.6211 + g + A + B - 2 * e - v1;
            y0 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A;
            x1 = 69.6211 + g + A + B - 2 * e - v1;
            y1 = 120.793 + g + B / 2 - 2 * e + hc + B / 2 - e - e - A + e;
            entities.Add(143, fTemp.AddSegment(ltCut, 1, 1, x0, y0, x1, y1));

            // arcs
            // 44 : radius = 8  s0 = 42  s1 = 43
            fTemp.ProcessTool(new PicToolRound(
                  entities[42]
                , entities[43]
                , r						// radius
                ));
            // 60 : radius = 8  s0 = 42  s1 = 59
            fTemp.ProcessTool(new PicToolRound(
                  entities[42]
                , entities[59]
                , r						// radius
                ));
            // 72 : radius = 8  s0 = 70  s1 = 71
            fTemp.ProcessTool(new PicToolRound(
                  entities[70]
                , entities[71]
                , r						// radius
                ));
            // 144 : radius = 9  s0 = 70  s1 = 73
            fTemp.ProcessTool(new PicToolRound(
                  entities[70]
                , entities[73]
                , r						// radius
                ));

            factory.AddEntities(fTemp, transform);
        }
示例#10
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            PicFactory           fTemp  = new PicFactory();
            const PicGraphics.LT ltCut  = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            // get parameter values
            double L            = stack.GetDoubleParameterValue("L");
            double H            = stack.GetDoubleParameterValue("H");
            double E            = stack.GetDoubleParameterValue("E");
            int    PoignsurTete = stack.GetMultiParameterValue("PoignsurTete");

            short layer = 1;
            short grp   = 1;

            PicGraphics.LT lt = ltCut;
            if (PoignsurTete >= 2)
            {
                lt    = ltFold;
                layer = 2;
            }
            double x1 = (L - H) / 2.0;
            double y1 = 0.0;
            double x2 = x1 - (L - H);
            double y2 = y1;

            fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

            lt = ltCut;
            double ry = H / 2.0;
            double xc = x2;
            double yc = -H / 2.0;

            fTemp.AddArc(lt, grp, layer, xc, yc, ry, 90.0, 270.0);

            x1 = xc;
            y1 = -H;
            x2 = x1 + (L - H);
            y2 = y1;
            fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

            ry = H / 2.0;
            xc = x2;
            yc = -H / 2.0;
            fTemp.AddArc(lt, grp, layer, xc, yc, ry, -90.0, 90.0);

            if (PoignsurTete == 3)
            {
                lt = ltCut;
                x1 = (L - H) / 2.0;
                y1 = 0.0;
                x2 = x1;
                y2 = y1 + E;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = x2;
                y1 = y2;
                x2 = x1 + E;
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = -(L - H) / 2.0;
                y1 = 0.0;
                x2 = x1;
                y2 = y1 + E;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                x1 = x2;
                y1 = y2;
                x2 = x1 - E;
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);

                lt = ltFold;
                x2 = x1 + (L - H);
                y2 = y1;
                fTemp.AddSegment(lt, grp, layer, x1, y1, x2, y2);
            }

            factory.AddEntities(fTemp, transform);
        }
示例#11
0
        /// <summary>
        /// Create factory entities
        /// </summary>
        /// <param name="factory"></param>
        /// <param name="stack"></param>
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            // get parameter values
            double ParamX1 = stack.GetDoubleParameterValue("ParamX1");
            double L1      = stack.GetDoubleParameterValue("L1");
            double B1      = stack.GetDoubleParameterValue("B1");
            double L2      = stack.GetDoubleParameterValue("L2");
            double B2      = stack.GetDoubleParameterValue("B2");
            double H1      = stack.GetDoubleParameterValue("H1");
            double RL      = stack.GetDoubleParameterValue("RL");
            double RB      = stack.GetDoubleParameterValue("RB");
            double Xo      = stack.GetDoubleParameterValue("Xo");
            double Yo      = stack.GetDoubleParameterValue("Yo");
            double Diro    = stack.GetDoubleParameterValue("Diro");
            bool   Symy    = stack.GetBoolParameterValue("Symy");

            double m15      = stack.GetDoubleParameterValue("m15");
            double m16      = stack.GetDoubleParameterValue("m16");
            double decalenc = stack.GetDoubleParameterValue("decalenc");
            double encoche  = stack.GetDoubleParameterValue("encoche");

            int PoignsurTete = stack.GetIntParameterValue("PoignsurTete");

            bool caisse_en_2 = stack.GetBoolParameterValue("caisse_en_2");
            int  caisse_en_4 = stack.GetIntParameterValue("caisse_en_4");

            double lgPatte = stack.GetDoubleParameterValue("lgPatte");

            IPlugin DemiPatteCol = stack.GetPluginParameterValue("DemiPatteCol");
            IPlugin Poignee      = stack.GetPluginParameterValue("Poignee");


            double HY = 0.0;

            double ec1 = 0.0, ec2 = 0.0;

            CalEncoche(ref ec1, ref ec2, m15, m16, decalenc, encoche);

            if (caisse_en_2 || caisse_en_4 > 0)
            {
                B1 = B2;
                L2 = 0.0;
                B2 = 0.0;
            }
            if (caisse_en_4 == 1 || caisse_en_4 == 3)
            {
                B1 = 0.0;
                RB = RL;
                L2 = 0.0;
                B2 = 0.0;
            }
            if (caisse_en_4 == 2 || caisse_en_4 == 4)
            {
                L1 = B1;
                RL = RB;
                B1 = 0.0;
                L2 = 0.0;
                B2 = 0.0;
            }

            double PX1 = lgPatte;
            double PX2 = L1;
            double PX3 = B1;
            double PX4 = L2;
            double PX5 = B2;

            double RBY1 = 0.0, RBY2 = 0.0, RBY3 = 0.0, RBY4 = 0.0, RBY5 = 0.0;
            double RHY1 = 0.0, RHY2 = 0.0, RHY3 = 0.0, RHY4 = 0.0, RHY5 = 0.0;
            double patProlong = 0.0;

            if (Symy)
            {
                RBY1 = patProlong;
                RBY2 = RL;
                RBY3 = RB;
                RBY4 = RL;
                RBY5 = RB;
            }
            else
            {
                RHY1 = patProlong;
                RHY2 = RL;
                RHY3 = RB;
                RHY4 = RL;
                RHY5 = RB;
            }
            HY = HY + H1;

            if (caisse_en_2 || caisse_en_4 > 0)
            {
                if (PX5 != 0)
                {
                    PX3 = PX5;
                }
                PX4  = 0;
                PX5  = 0;
                RHY4 = 0;
                RHY5 = 0;
                RBY4 = 0;
                RBY5 = 0;
            }

            double V0 = 0.0;
            double v1 = V0 + lgPatte;
            double v2 = v1 + L1;
            double v3 = v2 + B1;
            double v4 = v3 + L2;
            double V5 = v4 + B2;
            double V6 = H1;
            double w0 = 0.0;
            double w1 = V6 + RL;
            double w2 = V6 + RB;
            double w3 = V6 + RL;
            double w4 = V6 + RB;

            SortedList <uint, PicEntity> entities = new SortedList <uint, PicEntity>();
            PicFactory fTemp = new PicFactory();

            // segments
            double x1 = 0.0, y1 = 0.0, x2 = 0.0, y2 = 0.0;
            uint   index = 0;
            const PicGraphics.LT ltCut  = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            if (3 == caisse_en_4)
            {
                x1 = v1;
                y1 = V6;
                x2 = v2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                x1 = v1;
                y1 = w0;
                x2 = x1;
                y2 = w2;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                x1 = x2;
                y1 = y2;
                x2 = v2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                x1 = x2;
                y1 = y2;
                x2 = x1;
                y2 = w0;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
            }
            else
            {
                x1 = v1;
                y1 = w0;
                x2 = x1;
                y2 = V6;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                x1 = v2;
                y1 = w0;
                x2 = x1;
                y2 = V6;

                if (!caisse_en_2 && 0 == caisse_en_4)
                {
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                    x1 = v3;
                    y1 = w0;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                    x1 = v4;
                    y1 = w0;
                    x2 = x1;
                    y2 = V6;
                }
                if (0 == caisse_en_4)
                {
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));
                    x1 = v1 + ec2;
                    y1 = V6;
                    x2 = v2 - ec2;
                }
                else
                {
                    x1 = v1 + ec2;
                    y1 = V6;
                    if (caisse_en_4 == 4)
                    {
                        x2 = v2 - ec2;
                    }
                    else
                    {
                        x2 = v2;
                    }
                }
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                if (caisse_en_4 == 4)
                {
                    x1 = x2;
                    y1 = y2;
                    x2 = x1 + ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }
                x1 = v2 + ec1;
                y1 = V6;
                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    x2 = v3 - ec1;
                }
                else
                {
                    x2 = v3;
                }
                y2 = y1;
                if (caisse_en_4 == 0)
                {
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }

                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    // 9
                    x1 = v3 + ec2;
                    y1 = V6;
                    x2 = v4 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 10
                    x1 = v4 + ec1;
                    y1 = V6;
                    x2 = V5;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }


                // 11
                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    x1 = V5;
                }
                else
                {
                    if (caisse_en_4 == 0)
                    {
                        x1 = v3;
                    }
                    else
                    {
                        x1 = v2;
                    }
                }
                y1 = w0;
                x2 = x1;
                if (caisse_en_4 == 4)
                {
                    y2 = V6;
                }
                else
                {
                    y2 = w4;
                }
                entities.Add(++index, fTemp.AddSegment(caisse_en_4 == 4 ? ltFold : ltCut, 1, 1, x1, y1, x2, y2));

                if (caisse_en_4 == 4)
                {
                    x1 = x1 - ec1;
                    x2 = x1;
                    y1 = y2;
                    y2 = w4;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }

                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    // 12
                    x1 = x2;
                    y1 = y2;
                    x2 = v4 + ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 13
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 14
                    x1 = x2;
                    y1 = y2;
                    x2 = v4 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 15
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w3;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 16
                    x1 = x2;
                    y1 = y2;
                    x2 = v3 + ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 17
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 18
                    x1 = x2;
                    y1 = y2;
                    x2 = v3 - ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 19
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w2;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }

                // 20
                x1 = x2;
                y1 = y2;
                y2 = y1;
                if (caisse_en_4 == 0)
                {
                    x2 = v2 + ec1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 21
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 22
                    x1 = x2;
                    y1 = y2;
                    x2 = v2 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 23
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 24
                }
                else
                {
                    if (caisse_en_4 != 4)
                    {
                        x2 = v2;
                    }
                }

                x1 = x2;
                y1 = y2;
                x2 = v1 + ec2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // 25
                x1 = x2;
                y1 = y2;
                x2 = x1;
                y2 = V6;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // 26
                x1 = x2;
                y1 = y2;
                x2 = v1;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // Patte de Collage
                ParameterStack stackDemiPatteCol = DemiPatteCol.Parameters;
                if (caisse_en_4 != 3)
                {
                    //Call DemiPatteCol(ParamX1, lgPatte, H1, ec1, anglPc, patProlong, 0#, 0#, 0#, False)
                    DemiPatteCol.CreateFactoryEntities(fTemp, stackDemiPatteCol, transform);
                }
                if (caisse_en_4 == 4)
                {
                    // Call DemiPatteCol(ParamX1, lgPatte, H1, ec1, anglPc, patProlong, L1 + 2 * lgPatte, 0#, 180, True)
                    DemiPatteCol.CreateFactoryEntities(fTemp, stackDemiPatteCol, transform);
                }
            }

            if ((!Symy && PoignsurTete > 0) && caisse_en_4 == 0)
            {
                if (L1 < B1)
                {
                    v1 = lgPatte + L1 / 2.0;
                    v2 = lgPatte + L1 + B1 + L2 / 2.0;
                }
                else
                {
                    v1 = lgPatte + L1 + B1 / 2.0;
                    v2 = lgPatte + L1 + B1 + L2 + B2 / 2.0;
                }
                // ParamX1, v1, H1, 0, False
                ParameterStack stackPoignee = Poignee.Parameters;
                stackPoignee.SetDoubleParameter("", v1);
                stackPoignee.SetDoubleParameter("", H1);
                stackPoignee.SetDoubleParameter("", 0);
                stackPoignee.SetBoolParameter("", false);
                Poignee.CreateFactoryEntities(fTemp, stackPoignee, transform);

                //(ParamX1, v2, H1, 0, False)
                if (!caisse_en_2)
                {
                    Poignee.CreateFactoryEntities(fTemp, stackPoignee, transform);
                }
            }

            factory.AddEntities(fTemp, transform);

/*
 *          int hom = 0;
 *          if (Symy)
 *              hom = -1;
 *          else
 *              hom = 1;
 *          //ParamX1.Tranf2d Index(index1), Index(idxcour), Xo, Yo, Diro, hom
 */
        }
示例#12
0
        /// <summary>
        /// Create factory entities
        /// </summary>
        /// <param name="factory"></param>
        /// <param name="stack"></param>
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {

            // get parameter values
            double ParamX1 = stack.GetDoubleParameterValue("ParamX1");
            double L1 = stack.GetDoubleParameterValue("L1");
            double B1 = stack.GetDoubleParameterValue("B1");
            double L2 = stack.GetDoubleParameterValue("L2");
            double B2 = stack.GetDoubleParameterValue("B2");
            double H1 = stack.GetDoubleParameterValue("H1");
            double RL = stack.GetDoubleParameterValue("RL");
            double RB = stack.GetDoubleParameterValue("RB");
            double Xo = stack.GetDoubleParameterValue("Xo");
            double Yo = stack.GetDoubleParameterValue("Yo");
            double Diro = stack.GetDoubleParameterValue("Diro");
            bool Symy = stack.GetBoolParameterValue("Symy");

            double m15 = stack.GetDoubleParameterValue("m15");
            double m16 = stack.GetDoubleParameterValue("m16");
            double decalenc = stack.GetDoubleParameterValue("decalenc");
            double encoche = stack.GetDoubleParameterValue("encoche");

            int PoignsurTete = stack.GetIntParameterValue("PoignsurTete");

            bool caisse_en_2 = stack.GetBoolParameterValue("caisse_en_2");
            int caisse_en_4 = stack.GetIntParameterValue("caisse_en_4");

            double lgPatte = stack.GetDoubleParameterValue("lgPatte");

            IPlugin DemiPatteCol = stack.GetPluginParameterValue("DemiPatteCol");
            IPlugin Poignee = stack.GetPluginParameterValue("Poignee");


            double HY = 0.0;

            double ec1 = 0.0, ec2 = 0.0;
            CalEncoche(ref ec1, ref ec2, m15, m16, decalenc, encoche);

            if (caisse_en_2 || caisse_en_4 > 0)
            {
                B1 = B2;
                L2 = 0.0;
                B2 = 0.0;
            }
            if (caisse_en_4 == 1 || caisse_en_4 == 3)
            {
                B1 = 0.0;
                RB = RL;
                L2 = 0.0;
                B2 = 0.0;
            }
            if (caisse_en_4 == 2 || caisse_en_4 == 4)
            {
                L1 = B1;
                RL = RB;
                B1 = 0.0;
                L2 = 0.0;
                B2 = 0.0;
            }

            double PX1 = lgPatte;
            double PX2 = L1;
            double PX3 = B1;
            double PX4 = L2;
            double PX5 = B2;

            double RBY1 = 0.0, RBY2 = 0.0, RBY3 = 0.0, RBY4 = 0.0, RBY5 = 0.0;
            double RHY1 = 0.0, RHY2 = 0.0, RHY3 = 0.0, RHY4 = 0.0, RHY5 = 0.0;
            double patProlong = 0.0;
            if (Symy)
            {
                RBY1 = patProlong;
                RBY2 = RL;
                RBY3 = RB;
                RBY4 = RL;
                RBY5 = RB;
            }
            else
            {
                RHY1 = patProlong;
                RHY2 = RL;
                RHY3 = RB;
                RHY4 = RL;
                RHY5 = RB;
            }
            HY = HY + H1;

            if (caisse_en_2 || caisse_en_4 > 0)
            {
                if (PX5 != 0)
                    PX3 = PX5;
                PX4 = 0;
                PX5 = 0;
                RHY4 = 0;
                RHY5 = 0;
                RBY4 = 0;
                RBY5 = 0;
            }

            double V0 = 0.0;
            double v1 = V0 + lgPatte;
            double v2 = v1 + L1;
            double v3 = v2 + B1;
            double v4 = v3 + L2;
            double V5 = v4 + B2;
            double V6 = H1;
            double w0 = 0.0;
            double w1 = V6 + RL;
            double w2 = V6 + RB;
            double w3 = V6 + RL;
            double w4 = V6 + RB;

            SortedList<uint, PicEntity> entities = new SortedList<uint, PicEntity>();
            PicFactory fTemp = new PicFactory();

            // segments
            double x1 = 0.0, y1 = 0.0, x2 = 0.0, y2 = 0.0;
            uint index = 0;
            const PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;
            const PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;

            if (3 == caisse_en_4)
            {
                x1 = v1;
                y1 = V6;
                x2 = v2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                x1 = v1;
                y1 = w0;
                x2 = x1;
                y2 = w2;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                x1 = x2;
                y1 = y2;
                x2 = v2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                x1 = x2;
                y1 = y2;
                x2 = x1;
                y2 = w0;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
            }
            else
            {
                x1 = v1;
                y1 = w0;
                x2 = x1;
                y2 = V6;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                x1 = v2;
                y1 = w0;
                x2 = x1;
                y2 = V6;

                if (!caisse_en_2 && 0 == caisse_en_4)
                {
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                    x1 = v3;
                    y1 = w0;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                    x1 = v4;
                    y1 = w0;
                    x2 = x1;
                    y2 = V6;
                }
                if (0 == caisse_en_4)
                {
                    entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));
                    x1 = v1 + ec2;
                    y1 = V6;
                    x2 = v2 - ec2;
                }
                else
                {
                    x1 = v1 + ec2;
                    y1 = V6;
                    if (caisse_en_4 == 4)
                        x2 = v2 - ec2;
                    else
                        x2 = v2;
                }
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltFold, 1, 1, x1, y1, x2, y2));

                if (caisse_en_4 == 4)
                {
                    x1 = x2;
                    y1 = y2;
                    x2 = x1 + ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }
                x1 = v2 + ec1;
                y1 = V6;
                if (!caisse_en_2 && caisse_en_4 == 0)
                    x2 = v3 - ec1;
                else
                    x2 = v3;
                y2 = y1;
                if (caisse_en_4 == 0)
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    // 9
                    x1 = v3 + ec2;
                    y1 = V6;
                    x2 = v4 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 10
                    x1 = v4 + ec1;
                    y1 = V6;
                    x2 = V5;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }


                // 11
                if (!caisse_en_2 && caisse_en_4 == 0)
                    x1 = V5;
                else
                {
                    if (caisse_en_4 == 0)
                        x1 = v3;
                    else
                        x1 = v2;
                }
                y1 = w0;
                x2 = x1;
                if (caisse_en_4 == 4)
                    y2 = V6;
                else
                    y2 = w4;
                entities.Add(++index, fTemp.AddSegment(caisse_en_4 == 4 ? ltFold : ltCut, 1, 1, x1, y1, x2, y2));

                if (caisse_en_4 == 4)
                {
                    x1 = x1 - ec1;
                    x2 = x1;
                    y1 = y2;
                    y2 = w4;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }

                if (!caisse_en_2 && caisse_en_4 == 0)
                {
                    // 12
                    x1 = x2;
                    y1 = y2;
                    x2 = v4 + ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 13
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 14
                    x1 = x2;
                    y1 = y2;
                    x2 = v4 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 15
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w3;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 16
                    x1 = x2;
                    y1 = y2;
                    x2 = v3 + ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 17
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 18
                    x1 = x2;
                    y1 = y2;
                    x2 = v3 - ec1;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                    // 19
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w2;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                }

                // 20
                x1 = x2;
                y1 = y2;
                y2 = y1;
                if (caisse_en_4 == 0)
                {
                    x2 = v2 + ec1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 21
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = V6;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 22
                    x1 = x2;
                    y1 = y2;
                    x2 = v2 - ec2;
                    y2 = y1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 23
                    x1 = x2;
                    y1 = y2;
                    x2 = x1;
                    y2 = w1;
                    entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));
                    // 24
                }
                else
                {
                    if (caisse_en_4 != 4)
                        x2 = v2;
                }

                x1 = x2;
                y1 = y2;
                x2 = v1 + ec2;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // 25
                x1 = x2;
                y1 = y2;
                x2 = x1;
                y2 = V6;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // 26
                x1 = x2;
                y1 = y2;
                x2 = v1;
                y2 = y1;
                entities.Add(++index, fTemp.AddSegment(ltCut, 1, 1, x1, y1, x2, y2));

                // Patte de Collage
                ParameterStack stackDemiPatteCol = DemiPatteCol.Parameters;
                if (caisse_en_4 != 3)
                {

                    //Call DemiPatteCol(ParamX1, lgPatte, H1, ec1, anglPc, patProlong, 0#, 0#, 0#, False)
                    DemiPatteCol.CreateFactoryEntities(fTemp, stackDemiPatteCol, transform);
                }
                if (caisse_en_4 == 4)
                {
                    // Call DemiPatteCol(ParamX1, lgPatte, H1, ec1, anglPc, patProlong, L1 + 2 * lgPatte, 0#, 180, True)
                    DemiPatteCol.CreateFactoryEntities(fTemp, stackDemiPatteCol, transform);
                }
            }

            if ((!Symy && PoignsurTete > 0) && caisse_en_4 == 0)
            {
                if (L1 < B1)
                {
                    v1 = lgPatte + L1 / 2.0;
                    v2 = lgPatte + L1 + B1 + L2 / 2.0;
                }
                else
                {
                    v1 = lgPatte + L1 + B1 / 2.0;
                    v2 = lgPatte + L1 + B1 + L2 + B2 / 2.0;
                }
                // ParamX1, v1, H1, 0, False
                ParameterStack stackPoignee = Poignee.Parameters;
                stackPoignee.SetDoubleParameter("", v1);
                stackPoignee.SetDoubleParameter("", H1);
                stackPoignee.SetDoubleParameter("", 0);
                stackPoignee.SetBoolParameter("", false);
                Poignee.CreateFactoryEntities(fTemp, stackPoignee, transform);

                //(ParamX1, v2, H1, 0, False)
                if (!caisse_en_2)
                    Poignee.CreateFactoryEntities(fTemp, stackPoignee, transform);
            }

            factory.AddEntities(fTemp, transform);
/*
            int hom = 0;
            if (Symy)
                hom = -1;
            else
                hom = 1;
            //ParamX1.Tranf2d Index(index1), Index(idxcour), Xo, Yo, Diro, hom
*/ 
        }
示例#13
0
        public void CreateEntities(PicFactory factory)
        {
            PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;
            PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;
            // free variables
            double B = this.ParamB;
            double H = this.ParamH;
            double L = this.ParamL;
            double ep = this.ParamEp;
            double hpr = this.ParamHpr;
            double hr = this.ParamHr;
            double lp = this.ParamLp;

            // formulas
            double b1 = B / 2;
            double b2 = L / 4;
            double l2 = L / 2;
            double Rp = hpr - 1;
            double Re = (hr / 2) - 3;

            SortedList<uint, PicEntity> entities = new SortedList<uint, PicEntity>();

            // segments
            double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0;

            // 3 : (478.344, 543.631) <-> (465.844, 556.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1;
            entities.Add(3, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 4 : (478.344, 543.631) <-> (478.344, 296.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + 12.5;
            y1 = 296.131;
            entities.Add(4, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 5 : (478.344, 296.131) <-> (615.844, 296.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131;
            x1 = 425.844 + lp + b2;
            y1 = 296.131;
            entities.Add(5, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 6 : (615.844, 296.131) <-> (615.844, 356.131)
            x0 = 425.844 + lp + b2;
            y0 = 296.131;
            x1 = 425.844 + lp + b2;
            y1 = 296.131 + hr;
            entities.Add(6, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 7 : (615.844, 356.131) <-> (915.844, 356.131)
            x0 = 425.844 + lp + b2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + b2 + l2;
            y1 = 296.131 + hr;
            entities.Add(7, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 8 : (915.844, 356.131) <-> (915.844, 296.131)
            x0 = 425.844 + lp + b2 + l2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + b2 + l2;
            y1 = 296.131;
            entities.Add(8, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 9 : (915.844, 296.131) <-> (1053.34, 296.131)
            x0 = 425.844 + lp + b2 + l2;
            y0 = 296.131;
            x1 = 425.844 + lp + L - 12.5;
            y1 = 296.131;
            entities.Add(9, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 10 : (1053.34, 296.131) <-> (1053.34, 543.631)
            x0 = 425.844 + lp + L - 12.5;
            y0 = 296.131;
            x1 = 425.844 + lp + L - 12.5;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(10, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 11 : (1053.34, 543.631) <-> (1065.84, 556.131)
            x0 = 425.844 + lp + L - 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1;
            entities.Add(11, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 12 : (1065.84, 556.131) <-> (1265.84, 356.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + b1;
            y1 = 296.131 + hr;
            entities.Add(12, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 13 : (1265.84, 356.131) <-> (1244.5, 328.303)
            x0 = 425.844 + lp + L + b1;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + b1 - 21.3455;
            y1 = 296.131 + hr - 27.8274;
            entities.Add(13, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 14 : (1260.37, 296.131) <-> (1453.34, 296.131)
            x0 = 425.844 + lp + L + b1 - 5.47632;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131;
            entities.Add(14, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 15 : (1453.34, 296.131) <-> (1453.34, 543.631)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(15, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 16 : (1453.34, 543.631) <-> (1465.84, 556.131)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(16, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 17 : (1465.84, 556.131) <-> (1615.84, 356.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + b2;
            y1 = 296.131 + hr;
            entities.Add(17, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 18 : (1615.84, 356.131) <-> (1615.84, 296.131)
            x0 = 425.844 + lp + L + B + b2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + b2;
            y1 = 296.131;
            entities.Add(18, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 19 : (1615.84, 296.131) <-> (1915.84, 296.131)
            x0 = 425.844 + lp + L + B + b2;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + b2 + l2;
            y1 = 296.131;
            entities.Add(19, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 20 : (1915.84, 296.131) <-> (1915.84, 356.131)
            x0 = 425.844 + lp + L + B + b2 + l2;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + b2 + l2;
            y1 = 296.131 + hr;
            entities.Add(20, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 21 : (1915.84, 356.131) <-> (2065.84, 556.131)
            x0 = 425.844 + lp + L + B + b2 + l2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1;
            entities.Add(21, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 22 : (2065.85, 556.131) <-> (2078.35, 543.631)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + 12.5024;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(22, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 23 : (2078.35, 543.631) <-> (2078.35, 296.131)
            x0 = 425.844 + lp + L + B + L + 12.5024;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L + B + L + 12.5024;
            y1 = 296.131;
            entities.Add(23, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 24 : (2078.35, 296.131) <-> (2271.32, 296.131)
            x0 = 425.844 + lp + L + B + L + 12.5022;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + L + b1 + 5.47681;
            y1 = 296.131;
            entities.Add(24, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 25 : (2287.19, 328.304) <-> (2265.84, 356.131)
            x0 = 425.844 + lp + L + B + L + b1 + 21.3457;
            y0 = 296.131 + hr - 27.8272;
            x1 = 425.844 + lp + L + B + L + b1;
            y1 = 296.131 + hr;
            entities.Add(25, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 26 : (2265.84, 356.131) <-> (2465.84, 556.131)
            x0 = 425.844 + lp + L + B + L + b1;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(26, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 27 : (1065.84, 846.131) <-> (1465.84, 846.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(27, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 28 : (2065.84, 846.131) <-> (2465.84, 846.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(28, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 29 : (1065.84, 846.131) <-> (1078.34, 856.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(29, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 30 : (1065.84, 556.131) <-> (1065.84, 846.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(30, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 31 : (465.844, 556.131) <-> (465.844, 856.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(31, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 32 : (465.844, 856.131) <-> (1078.34, 856.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(32, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 33 : (1465.84, 846.131) <-> (1453.34, 856.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(33, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 34 : (2065.84, 846.131) <-> (2078.34, 856.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(34, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 35 : (1465.84, 556.131) <-> (1465.84, 846.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(35, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 36 : (2065.84, 556.131) <-> (2065.84, 846.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(36, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 37 : (465.844, 856.131) <-> (453.344, 868.631)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp - 12.5;
            y1 = 296.131 + hr + b1 + H + 12.5;
            entities.Add(37, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 38 : (465.844, 556.131) <-> (425.844, 556.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844;
            y1 = 296.131 + hr + b1;
            entities.Add(38, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 39 : (425.844, 556.131) <-> (425.844, 856.131)
            x0 = 425.844;
            y0 = 296.131 + hr + b1;
            x1 = 425.844;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(39, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 40 : (425.844, 856.131) <-> (465.844, 856.131)
            x0 = 425.844;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(40, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 41 : (2465.84, 556.131) <-> (2465.84, 846.131)
            x0 = 425.844 + lp + L + B + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(41, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 42 : (2465.84, 846.131) <-> (2453.34, 856.131)
            x0 = 425.844 + lp + L + B + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(42, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 43 : (453.344, 868.631) <-> (453.344, 1256.13)
            x0 = 425.844 + lp - 12.5;
            y0 = 296.131 + hr + b1 + H + 12.5;
            x1 = 425.844 + lp - 12.5;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(43, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 44 : (453.344, 1256.13) <-> (465.844, 1256.13)
            x0 = 425.844 + lp - 12.5;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(44, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 45 : (1465.84, 846.131) <-> (1478.34, 856.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + 12.4993;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(45, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 46 : (2065.84, 846.131) <-> (2053.34, 856.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L - 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(46, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 47 : (1478.34, 856.131) <-> (2053.34, 856.131)
            x0 = 425.844 + lp + L + B + 12.4995;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L - 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(47, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 48 : (2453.34, 856.131) <-> (2453.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + B - 12.5024;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(48, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 49 : (2078.34, 856.131) <-> (2078.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + 12.5;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(49, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 50 : (2078.34, 1046.13) <-> (2453.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + 12.5;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(50, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 51 : (1453.34, 856.131) <-> (1453.34, 1046.13)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(51, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 52 : (1453.34, 1046.13) <-> (1078.34, 1046.13)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(52, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 53 : (465.844, 1256.13) <-> (465.844, 1276.13)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B + 20;
            entities.Add(53, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 54 : (505.844, 1316.13) <-> (1025.84, 1316.13)
            x0 = 425.844 + lp + 40;
            y0 = 296.131 + hr + b1 + H + B + hpr;
            x1 = 425.844 + lp + L - 40;
            y1 = 296.131 + hr + b1 + H + B + hpr;
            entities.Add(54, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 55 : (1065.84, 1276.13) <-> (1065.84, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B + 20;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(55, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 56 : (1065.84, 1256.13) <-> (1078.34, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(56, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 57 : (1065.84, 1256.13) <-> (465.844, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(57, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 79 : (465.844, 556.131) <-> (1065.84, 556.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1;
            entities.Add(79, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 80 : (1065.84, 556.131) <-> (1265.84, 556.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + b1;
            y1 = 296.131 + hr + b1;
            entities.Add(80, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 81 : (1265.84, 556.131) <-> (1465.84, 556.131)
            x0 = 425.844 + lp + L + b1;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(81, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 82 : (1465.84, 556.131) <-> (2065.84, 556.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1;
            entities.Add(82, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 83 : (2065.85, 556.131) <-> (2265.84, 556.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + b1;
            y1 = 296.131 + hr + b1;
            entities.Add(83, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 84 : (2265.84, 556.131) <-> (2465.84, 556.131)
            x0 = 425.844 + lp + L + B + L + b1;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(84, factory.AddSegment(ltFold, 0, 1,
                x0, y0, x1, y1));

            // 85 : (1078.34, 1046.13) <-> (1078.34, 856.131)
            x0 = 425.844 + lp + L + 12.5;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(85, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 86 : (1078.34, 1256.13) <-> (1078.34, 1046.13)
            x0 = 425.844 + lp + L + 12.5;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(86, factory.AddSegment(ltCut, 0, 1,
                x0, y0, x1, y1));

            // 58 : radius = 40  s0 = 54  s1 = 55
            factory.ProcessTool(new PicToolRound(
                  entities[54]
                , entities[55]
                , Rp						// radius
                ));

            // 59 : radius = 40  s0 = 53  s1 = 54
            factory.ProcessTool(new PicToolRound(
                  entities[53]
                , entities[54]
                , Rp						// radius
                ));

            // 89 : radius = 20  s0 = 13  s1 = 14
            factory.ProcessTool(new PicToolRound(
                  entities[13]
                , entities[14]
                , Re						// radius
                ));

            // 90 : radius = 20  s0 = 24  s1 = 25
            factory.ProcessTool(new PicToolRound(
                  entities[24]
                , entities[25]
                , Re						// radius
                ));
            // cotations
            double offset = 0.0;

            // 60: Pt0 = ( 2257.61, 846.131) Pt1 = ( 2257.61, 1046.13) offset = -8.7301
            x0 = 425.844 + lp + L + B + L + b1 - 8.23413;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + b1 - 8.23413;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            offset = -8.7301;
            entities.Add(60, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                5, 1, x0, y0, x1, y1, offset, ""));

            // 61: Pt0 = ( 856.89, 556.131) Pt1 = ( 856.89, 356.131) offset = -21.0876
            x0 = 425.844 + lp + b2 + l2 - 58.9536;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + b2 + l2 - 58.9536;
            y1 = 296.131 + hr;
            offset = -21.0876;
            entities.Add(61, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 62: Pt0 = ( 669.711, 1256.13) Pt1 = ( 669.711, 856.131) offset = -48.2816
            x0 = 425.844 + lp + b2 + 53.8672;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp + b2 + 53.8672;
            y1 = 296.131 + hr + b1 + H;
            offset = -48.2816;
            entities.Add(62, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 93: Pt0 = ( 465.844, 593.295) Pt1 = ( 1065.84, 593.295) offset = 2.71844
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + 37.1644;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1 + 37.1644;
            offset = 2.71844;
            entities.Add(93, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 94: Pt0 = ( 1065.84, 598.732) Pt1 = ( 1465.84, 598.732) offset = -2.71851
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + 42.6013;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1 + 42.6013;
            offset = -2.71851;
            entities.Add(94, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 95: Pt0 = ( 1465.84, 590.577) Pt1 = ( 2065.84, 590.577) offset = 2.71851
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1 + 34.4459;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1 + 34.4459;
            offset = 2.71851;
            entities.Add(95, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 96: Pt0 = ( 2065.84, 596.014) Pt1 = ( 2465.84, 596.014) offset = 0
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + 39.8828;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1 + 39.8828;
            offset = 0;
            entities.Add(96, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));

            // 97: Pt0 = ( 628.84, 856.131) Pt1 = ( 628.84, 556.131) offset = -3.36783
            x0 = 425.844 + lp + b2 + 12.996;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + b2 + 12.996;
            y1 = 296.131 + hr + b1;
            offset = -3.36783;
            entities.Add(97, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                1, 1, x0, y0, x1, y1, offset, ""));
        }
        public void UpdateFactory()
        {
            PicFactory factory = viewer.Factory;

            factory.Clear();

            PicGraphics.LT ltCut  = PicGraphics.LT.LT_CUT;
            PicGraphics.LT ltFold = PicGraphics.LT.LT_CREASING;
            // free variables
            double B   = this.ParamB;
            double H   = this.ParamH;
            double L   = this.ParamL;
            double ep  = this.ParamEp;
            double hpr = this.ParamHpr;
            double hr  = this.ParamHr;
            double lp  = this.ParamLp;

            // formulas
            double b1 = B / 2;
            double b2 = L / 4;
            double l2 = L / 2;
            double Rp = hpr - 1;
            double Re = (hr / 2) - 3;

            SortedList <uint, PicEntity> entities = new SortedList <uint, PicEntity>();

            // segments
            double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0;

            // 3 : (478.344, 543.631) <-> (465.844, 556.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1;
            entities.Add(3, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 4 : (478.344, 543.631) <-> (478.344, 296.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + 12.5;
            y1 = 296.131;
            entities.Add(4, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 5 : (478.344, 296.131) <-> (615.844, 296.131)
            x0 = 425.844 + lp + 12.5;
            y0 = 296.131;
            x1 = 425.844 + lp + b2;
            y1 = 296.131;
            entities.Add(5, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 6 : (615.844, 296.131) <-> (615.844, 356.131)
            x0 = 425.844 + lp + b2;
            y0 = 296.131;
            x1 = 425.844 + lp + b2;
            y1 = 296.131 + hr;
            entities.Add(6, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 7 : (615.844, 356.131) <-> (915.844, 356.131)
            x0 = 425.844 + lp + b2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + b2 + l2;
            y1 = 296.131 + hr;
            entities.Add(7, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 8 : (915.844, 356.131) <-> (915.844, 296.131)
            x0 = 425.844 + lp + b2 + l2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + b2 + l2;
            y1 = 296.131;
            entities.Add(8, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 9 : (915.844, 296.131) <-> (1053.34, 296.131)
            x0 = 425.844 + lp + b2 + l2;
            y0 = 296.131;
            x1 = 425.844 + lp + L - 12.5;
            y1 = 296.131;
            entities.Add(9, factory.AddSegment(ltCut, 0, 1,
                                               x0, y0, x1, y1));

            // 10 : (1053.34, 296.131) <-> (1053.34, 543.631)
            x0 = 425.844 + lp + L - 12.5;
            y0 = 296.131;
            x1 = 425.844 + lp + L - 12.5;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(10, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 11 : (1053.34, 543.631) <-> (1065.84, 556.131)
            x0 = 425.844 + lp + L - 12.5;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1;
            entities.Add(11, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 12 : (1065.84, 556.131) <-> (1265.84, 356.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + b1;
            y1 = 296.131 + hr;
            entities.Add(12, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 13 : (1265.84, 356.131) <-> (1244.5, 328.303)
            x0 = 425.844 + lp + L + b1;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + b1 - 21.3455;
            y1 = 296.131 + hr - 27.8274;
            entities.Add(13, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 14 : (1260.37, 296.131) <-> (1453.34, 296.131)
            x0 = 425.844 + lp + L + b1 - 5.47632;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131;
            entities.Add(14, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 15 : (1453.34, 296.131) <-> (1453.34, 543.631)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(15, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 16 : (1453.34, 543.631) <-> (1465.84, 556.131)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(16, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 17 : (1465.84, 556.131) <-> (1615.84, 356.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + b2;
            y1 = 296.131 + hr;
            entities.Add(17, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 18 : (1615.84, 356.131) <-> (1615.84, 296.131)
            x0 = 425.844 + lp + L + B + b2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + b2;
            y1 = 296.131;
            entities.Add(18, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 19 : (1615.84, 296.131) <-> (1915.84, 296.131)
            x0 = 425.844 + lp + L + B + b2;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + b2 + l2;
            y1 = 296.131;
            entities.Add(19, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 20 : (1915.84, 296.131) <-> (1915.84, 356.131)
            x0 = 425.844 + lp + L + B + b2 + l2;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + b2 + l2;
            y1 = 296.131 + hr;
            entities.Add(20, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 21 : (1915.84, 356.131) <-> (2065.84, 556.131)
            x0 = 425.844 + lp + L + B + b2 + l2;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1;
            entities.Add(21, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 22 : (2065.85, 556.131) <-> (2078.35, 543.631)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + 12.5024;
            y1 = 296.131 + hr + b1 - 12.5;
            entities.Add(22, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 23 : (2078.35, 543.631) <-> (2078.35, 296.131)
            x0 = 425.844 + lp + L + B + L + 12.5024;
            y0 = 296.131 + hr + b1 - 12.5;
            x1 = 425.844 + lp + L + B + L + 12.5024;
            y1 = 296.131;
            entities.Add(23, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 24 : (2078.35, 296.131) <-> (2271.32, 296.131)
            x0 = 425.844 + lp + L + B + L + 12.5022;
            y0 = 296.131;
            x1 = 425.844 + lp + L + B + L + b1 + 5.47681;
            y1 = 296.131;
            entities.Add(24, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 25 : (2287.19, 328.304) <-> (2265.84, 356.131)
            x0 = 425.844 + lp + L + B + L + b1 + 21.3457;
            y0 = 296.131 + hr - 27.8272;
            x1 = 425.844 + lp + L + B + L + b1;
            y1 = 296.131 + hr;
            entities.Add(25, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 26 : (2265.84, 356.131) <-> (2465.84, 556.131)
            x0 = 425.844 + lp + L + B + L + b1;
            y0 = 296.131 + hr;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(26, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 27 : (1065.84, 846.131) <-> (1465.84, 846.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(27, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 28 : (2065.84, 846.131) <-> (2465.84, 846.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(28, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 29 : (1065.84, 846.131) <-> (1078.34, 856.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(29, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 30 : (1065.84, 556.131) <-> (1065.84, 846.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(30, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 31 : (465.844, 556.131) <-> (465.844, 856.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(31, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 32 : (465.844, 856.131) <-> (1078.34, 856.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(32, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 33 : (1465.84, 846.131) <-> (1453.34, 856.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(33, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 34 : (2065.84, 846.131) <-> (2078.34, 856.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(34, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 35 : (1465.84, 556.131) <-> (1465.84, 846.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(35, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 36 : (2065.84, 556.131) <-> (2065.84, 846.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(36, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 37 : (465.844, 856.131) <-> (453.344, 868.631)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp - 12.5;
            y1 = 296.131 + hr + b1 + H + 12.5;
            entities.Add(37, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 38 : (465.844, 556.131) <-> (425.844, 556.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844;
            y1 = 296.131 + hr + b1;
            entities.Add(38, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 39 : (425.844, 556.131) <-> (425.844, 856.131)
            x0 = 425.844;
            y0 = 296.131 + hr + b1;
            x1 = 425.844;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(39, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 40 : (425.844, 856.131) <-> (465.844, 856.131)
            x0 = 425.844;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(40, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 41 : (2465.84, 556.131) <-> (2465.84, 846.131)
            x0 = 425.844 + lp + L + B + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1 + H - ep;
            entities.Add(41, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 42 : (2465.84, 846.131) <-> (2453.34, 856.131)
            x0 = 425.844 + lp + L + B + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(42, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 43 : (453.344, 868.631) <-> (453.344, 1256.13)
            x0 = 425.844 + lp - 12.5;
            y0 = 296.131 + hr + b1 + H + 12.5;
            x1 = 425.844 + lp - 12.5;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(43, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 44 : (453.344, 1256.13) <-> (465.844, 1256.13)
            x0 = 425.844 + lp - 12.5;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(44, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 45 : (1465.84, 846.131) <-> (1478.34, 856.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + 12.4993;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(45, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 46 : (2065.84, 846.131) <-> (2053.34, 856.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1 + H - ep;
            x1 = 425.844 + lp + L + B + L - 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(46, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 47 : (1478.34, 856.131) <-> (2053.34, 856.131)
            x0 = 425.844 + lp + L + B + 12.4995;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L - 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(47, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 48 : (2453.34, 856.131) <-> (2453.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + B - 12.5024;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(48, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 49 : (2078.34, 856.131) <-> (2078.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + 12.5;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(49, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 50 : (2078.34, 1046.13) <-> (2453.34, 1046.13)
            x0 = 425.844 + lp + L + B + L + 12.5;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + B + L + B - 12.5024;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(50, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 51 : (1453.34, 856.131) <-> (1453.34, 1046.13)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 + H;
            x1 = 425.844 + lp + L + B - 12.5007;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(51, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 52 : (1453.34, 1046.13) <-> (1078.34, 1046.13)
            x0 = 425.844 + lp + L + B - 12.5007;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(52, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 53 : (465.844, 1256.13) <-> (465.844, 1276.13)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B + 20;
            entities.Add(53, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 54 : (505.844, 1316.13) <-> (1025.84, 1316.13)
            x0 = 425.844 + lp + 40;
            y0 = 296.131 + hr + b1 + H + B + hpr;
            x1 = 425.844 + lp + L - 40;
            y1 = 296.131 + hr + b1 + H + B + hpr;
            entities.Add(54, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 55 : (1065.84, 1276.13) <-> (1065.84, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B + 20;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(55, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 56 : (1065.84, 1256.13) <-> (1078.34, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(56, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 57 : (1065.84, 1256.13) <-> (465.844, 1256.13)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp;
            y1 = 296.131 + hr + b1 + H + B;
            entities.Add(57, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 79 : (465.844, 556.131) <-> (1065.84, 556.131)
            x0 = 425.844 + lp;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L;
            y1 = 296.131 + hr + b1;
            entities.Add(79, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 80 : (1065.84, 556.131) <-> (1265.84, 556.131)
            x0 = 425.844 + lp + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + b1;
            y1 = 296.131 + hr + b1;
            entities.Add(80, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 81 : (1265.84, 556.131) <-> (1465.84, 556.131)
            x0 = 425.844 + lp + L + b1;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(81, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 82 : (1465.84, 556.131) <-> (2065.84, 556.131)
            x0 = 425.844 + lp + L + B;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L;
            y1 = 296.131 + hr + b1;
            entities.Add(82, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 83 : (2065.85, 556.131) <-> (2265.84, 556.131)
            x0 = 425.844 + lp + L + B + L;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + b1;
            y1 = 296.131 + hr + b1;
            entities.Add(83, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 84 : (2265.84, 556.131) <-> (2465.84, 556.131)
            x0 = 425.844 + lp + L + B + L + b1;
            y0 = 296.131 + hr + b1;
            x1 = 425.844 + lp + L + B + L + B;
            y1 = 296.131 + hr + b1;
            entities.Add(84, factory.AddSegment(ltFold, 0, 1,
                                                x0, y0, x1, y1));

            // 85 : (1078.34, 1046.13) <-> (1078.34, 856.131)
            x0 = 425.844 + lp + L + 12.5;
            y0 = 296.131 + hr + b1 + H - ep + b1;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H;
            entities.Add(85, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 86 : (1078.34, 1256.13) <-> (1078.34, 1046.13)
            x0 = 425.844 + lp + L + 12.5;
            y0 = 296.131 + hr + b1 + H + B;
            x1 = 425.844 + lp + L + 12.5;
            y1 = 296.131 + hr + b1 + H - ep + b1;
            entities.Add(86, factory.AddSegment(ltCut, 0, 1,
                                                x0, y0, x1, y1));

            // 58 : radius = 40  s0 = 54  s1 = 55
            factory.ProcessTool(new PicToolRound(
                                    entities[54]
                                    , entities[55]
                                    , Rp                        // radius
                                    ));

            // 59 : radius = 40  s0 = 53  s1 = 54
            factory.ProcessTool(new PicToolRound(
                                    entities[53]
                                    , entities[54]
                                    , Rp                        // radius
                                    ));

            // 89 : radius = 20  s0 = 13  s1 = 14
            factory.ProcessTool(new PicToolRound(
                                    entities[13]
                                    , entities[14]
                                    , Re                        // radius
                                    ));

            // 90 : radius = 20  s0 = 24  s1 = 25
            factory.ProcessTool(new PicToolRound(
                                    entities[24]
                                    , entities[25]
                                    , Re                        // radius
                                    ));
            // cotations
            double offset = 0.0;

            // 60: Pt0 = ( 2257.61, 846.131) Pt1 = ( 2257.61, 1046.13) offset = -8.7301
            x0     = 425.844 + lp + L + B + L + b1 - 8.23413;
            y0     = 296.131 + hr + b1 + H - ep;
            x1     = 425.844 + lp + L + B + L + b1 - 8.23413;
            y1     = 296.131 + hr + b1 + H - ep + b1;
            offset = -8.7301;
            entities.Add(60, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 5, 1, x0, y0, x1, y1, offset, "", 1));

            // 61: Pt0 = ( 856.89, 556.131) Pt1 = ( 856.89, 356.131) offset = -21.0876
            x0     = 425.844 + lp + b2 + l2 - 58.9536;
            y0     = 296.131 + hr + b1;
            x1     = 425.844 + lp + b2 + l2 - 58.9536;
            y1     = 296.131 + hr;
            offset = -21.0876;
            entities.Add(61, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 62: Pt0 = ( 669.711, 1256.13) Pt1 = ( 669.711, 856.131) offset = -48.2816
            x0     = 425.844 + lp + b2 + 53.8672;
            y0     = 296.131 + hr + b1 + H + B;
            x1     = 425.844 + lp + b2 + 53.8672;
            y1     = 296.131 + hr + b1 + H;
            offset = -48.2816;
            entities.Add(62, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 93: Pt0 = ( 465.844, 593.295) Pt1 = ( 1065.84, 593.295) offset = 2.71844
            x0     = 425.844 + lp;
            y0     = 296.131 + hr + b1 + 37.1644;
            x1     = 425.844 + lp + L;
            y1     = 296.131 + hr + b1 + 37.1644;
            offset = 2.71844;
            entities.Add(93, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 94: Pt0 = ( 1065.84, 598.732) Pt1 = ( 1465.84, 598.732) offset = -2.71851
            x0     = 425.844 + lp + L;
            y0     = 296.131 + hr + b1 + 42.6013;
            x1     = 425.844 + lp + L + B;
            y1     = 296.131 + hr + b1 + 42.6013;
            offset = -2.71851;
            entities.Add(94, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 95: Pt0 = ( 1465.84, 590.577) Pt1 = ( 2065.84, 590.577) offset = 2.71851
            x0     = 425.844 + lp + L + B;
            y0     = 296.131 + hr + b1 + 34.4459;
            x1     = 425.844 + lp + L + B + L;
            y1     = 296.131 + hr + b1 + 34.4459;
            offset = 2.71851;
            entities.Add(95, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 96: Pt0 = ( 2065.84, 596.014) Pt1 = ( 2465.84, 596.014) offset = 0
            x0     = 425.844 + lp + L + B + L;
            y0     = 296.131 + hr + b1 + 39.8828;
            x1     = 425.844 + lp + L + B + L + B;
            y1     = 296.131 + hr + b1 + 39.8828;
            offset = 0;
            entities.Add(96, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            // 97: Pt0 = ( 628.84, 856.131) Pt1 = ( 628.84, 556.131) offset = -3.36783
            x0     = 425.844 + lp + b2 + 12.996;
            y0     = 296.131 + hr + b1 + H;
            x1     = 425.844 + lp + b2 + 12.996;
            y1     = 296.131 + hr + b1;
            offset = -3.36783;
            entities.Add(97, factory.AddCotation(PicCotation.CotType.COT_DISTANCE,
                                                 1, 1, x0, y0, x1, y1, offset, "", 1));

            viewer.FitView();
        }
示例#15
0
        static void Main(string[] args)
        {
            // set up a simple configuration that logs on the console.
            XmlConfigurator.Configure();

            string assemblyName = System.Reflection.Assembly.GetExecutingAssembly().CodeBase;
            try
            {
                _log.Info(assemblyName + " starting...");

                const PicGraphics.LT ltCut = PicGraphics.LT.LT_CUT;

                // instantiate factory
                PicFactory initialFactory = new PicFactory();

                ParameterStack stack = Program.Parameters;
                Program.CreateFactoryEntities(initialFactory, stack, Transform2D.Identity);
                // imposition
                double width = 1000.0, height = 1000.0;
                ImpositionTool impositionTool = new ImpositionToolCardboardFormat(initialFactory, new CardboardFormat(0, "Format1", "Format1", width, height));
                impositionTool.SpaceBetween = new Vector2D(0.0, 0.0);
                impositionTool.Margin = new Vector2D(0.0, 0.0);

                List<ImpositionSolution> solutions;
                impositionTool.GenerateSortedSolutionList(null, out solutions);
                _log.Info(string.Format("{0} : Solutions", solutions.Count));
                if (solutions.Count <= 0)
                    return;

                foreach (ImpositionSolution chosenSolution in solutions)
                {
                    _log.Info(string.Format("NoRows={0}, NoCols={1}", chosenSolution.Rows, chosenSolution.Cols));

                    PicFactory factoryOut = new PicFactory();
                    chosenSolution.CreateEntities(factoryOut);
                    factoryOut.AddSegment(ltCut, new Vector2D(0.0, 0.0), new Vector2D(width, 0.0));
                    factoryOut.AddSegment(ltCut, new Vector2D(width, 0.0), new Vector2D(width, height));
                    factoryOut.AddSegment(ltCut, new Vector2D(width, height), new Vector2D(0.0, height));
                    factoryOut.AddSegment(ltCut, new Vector2D(0.0, height), new Vector2D(0.0, 0.0));

                    // get bounding box
                    Box2D box = new Box2D();
                    using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                    {
                        factoryOut.ProcessVisitor(visitor);
                        box = visitor.Box;
                    }

                    string filePath = Path.Combine(Path.GetTempPath(), "Imposition.bmp");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(4096, 4096);
                    box.AddMargin(1.0);
                    picImage.DrawingBox = box;
                    factoryOut.Draw(picImage);
                    picImage.SaveAs(filePath);

                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);

                    _log.Info(assemblyName + " ending...");
                }
             }
            catch (Exception ex)
            {
                _log.Error(ex.ToString());
            }
             
        }
示例#16
0
        static void Main(string[] args)
        {
            // set up a simple configuration that logs on the console.
            XmlConfigurator.Configure();

            try
            {
                _log.Info("Pic.Factory2D.Test.exe starting...");
                // testing Sharp3D.Math.Core.Matrix3D
                Transform2D transf0 = Transform2D.Translation(new Vector2D(10.0, 10.0)) * Transform2D.Rotation(45.0);
                Vector2D    pt0     = transf0.transform(new Vector2D(100.0, 100.0));
                _log.Info(pt0.ToString());
                Transform2D transf1 = transf0.Inverse();
                Vector2D    pt1     = transf1.transform(pt0);
                _log.Info(pt1.ToString());

                // instantiate factory1
                PicFactory factory0 = new PicFactory();
                factory0.AddPoint(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(0.0, 0.0));
                factory0.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(50.0, 50.0), new Vector2D(100.0, 100.0));
                factory0.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(-100.0, 100.0), new Vector2D(100.0, -100.0));
                factory0.AddArc(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(50.0, 50.0), 50.0 * Math.Sqrt(2.0), 0.0, 360.0);
                factory0.AddArc(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(75.0, 75.0), 25.0 * Math.Sqrt(2.0), 0.0, 360.0);
                factory0.AddNurb(PicGraphics.LT.LT_CUT, 0, 0);
                _log.Debug(factory0.ToString());

                // get bounding box + draw
                using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                {
                    factory0.ProcessVisitor(visitor);
                    _log.Info(visitor.Box.ToString());

                    // save as image
                    string           filePath = Path.Combine(Path.GetTempPath(), "PicImage0.jpeg");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box = visitor.Box;
                    box.AddMargin(5);
                    picImage.DrawingBox = box;
                    factory0.Draw(picImage);
                    picImage.SaveAs(filePath);
                    _log.Debug("File path = " + filePath);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);
                }

                // output to dxf file
                Pic.Factory2D.PicVisitorDxfOutput dxfOutputVisitor = new Pic.Factory2D.PicVisitorDxfOutput();
                factory0.ProcessVisitor(dxfOutputVisitor);

                // load dxf file
                PicFactory   factory1  = new PicFactory();
                PicLoaderDxf loaderDxf = new PicLoaderDxf(factory1);
                loaderDxf.Load(@"K:\Codesion\PicSharp\Samples\F1034.EV.DXF");
                loaderDxf.FillFactory();
                // save as image
                // get bounding box + draw
                using (PicVisitorBoundingBox visitor1 = new PicVisitorBoundingBox())
                {
                    factory1.ProcessVisitor(visitor1);
                    _log.Info(visitor1.Box.ToString());
                    string           filePath1 = Path.Combine(Path.GetTempPath(), "PicImage1.jpeg");
                    PicGraphicsImage picImage1 = new PicGraphicsImage();
                    picImage1.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box1 = visitor1.Box;
                    box1.AddMargin(5);
                    picImage1.DrawingBox = box1;
                    factory1.Draw(picImage1);
                    picImage1.SaveAs(filePath1);
                    _log.Debug("File path = " + filePath1);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath1);
                }

                // instantiate factory2
                PicFactory factory2 = new PicFactory();
                PicBlock   block    = factory2.AddBlock(factory0);
                factory2.AddBlockRef(block, new Vector2D(0.0, 0.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(400.0, 0.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(0.0, 400.0), 0.0);
                factory2.AddBlockRef(block, new Vector2D(400.0, 400.0), 45.0);

                // get bounding box of factory2
                using (PicVisitorBoundingBox visitor = new PicVisitorBoundingBox())
                {
                    factory2.ProcessVisitor(visitor);
                    _log.Info(visitor.Box.ToString());

                    // save as image
                    string           filePath = Path.Combine(Path.GetTempPath(), "PicImage2.jpeg");
                    PicGraphicsImage picImage = new PicGraphicsImage();
                    picImage.ImageSize = new System.Drawing.Size(512, 512);
                    Box2D box = visitor.Box;
                    box.AddMargin(5);
                    picImage.DrawingBox = box;
                    factory2.Draw(picImage);
                    picImage.SaveAs(filePath);
                    _log.Debug("File path = " + filePath);
                    _log.Debug("Path = " + Path.Combine(Environment.SystemDirectory, "mspaint.exe"));
                    System.Diagnostics.Process.Start(Path.Combine(Environment.SystemDirectory, "mspaint.exe"), filePath);
                }

                // compute area
                PicFactory factory3 = new PicFactory();
                factory3.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(-100.0, -100.0), new Vector2D(100.0, -100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(100.0, -100.0), new Vector2D(100.0, 100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(100.0, 100.0), new Vector2D(-100.0, 100.0));
                factory3.AddSegment(PicGraphics.LT.LT_CUT, 0, 0, new Vector2D(-100.0, 100.0), new Vector2D(-100.0, -100.0));

                PicToolArea picToolArea = new PicToolArea();
                factory3.ProcessTool(picToolArea);
                _log.Info(string.Format("Area of factory3 is {0}", picToolArea.Area));

                _log.Info("Pic.Factory2D.Test.exe finishing...");
            }
            catch (Exception ex)
            {
                _log.Error(ex.ToString());
            }
        }
示例#17
0
        public void CreateFactoryEntities(PicFactory factory, ParameterStack stack, Transform2D transform)
        {
            double L = stack.GetDoubleParameterValue("L");
            double H = stack.GetDoubleParameterValue("H");
            double R = stack.GetDoubleParameterValue("R");
            bool Rounding0 = stack.GetBoolParameterValue("Rounding0");
            bool Rounding1 = stack.GetBoolParameterValue("Rounding1");
            bool Rounding2 = stack.GetBoolParameterValue("Rounding2");
            bool Rounding3 = stack.GetBoolParameterValue("Rounding3");
            double Ang = stack.GetDoubleParameterValue("Angle") * Math.PI / 180.0;

            // segments
            PicFactory fTemp = new PicFactory();
            List<PicEntity> entityList = new List<PicEntity>();
            entityList.Add(fTemp.AddSegment(
                PicGraphics.LT.LT_CUT
                , new Vector2D(0.0, 0.0)
                , new Vector2D(L * Math.Cos(Ang), L * Math.Sin(Ang))));
            entityList.Add(fTemp.AddSegment(
                PicGraphics.LT.LT_CUT
                , new Vector2D(L * Math.Cos(Ang), L * Math.Sin(Ang))
                , new Vector2D(L * Math.Cos(Ang) - H * Math.Sin(Ang), L * Math.Sin(Ang) + H * Math.Cos(Ang))));
            entityList.Add(fTemp.AddSegment(
                PicGraphics.LT.LT_CUT
                , new Vector2D(L * Math.Cos(Ang) - H * Math.Sin(Ang), L * Math.Sin(Ang) + H * Math.Cos(Ang))
                , new Vector2D(-H * Math.Sin(Ang), H * Math.Cos(Ang))));
            entityList.Add(fTemp.AddSegment(
                PicGraphics.LT.LT_CUT
                , new Vector2D(-H * Math.Sin(Ang), H * Math.Cos(Ang))
                , new Vector2D(0.0, 0.0)));

            if (Rounding0) fTemp.ProcessTool(new PicToolRound(entityList[0], entityList[1], R));
            if (Rounding1) fTemp.ProcessTool(new PicToolRound(entityList[1], entityList[2], R));
            if (Rounding2) fTemp.ProcessTool(new PicToolRound(entityList[2], entityList[3], R));
            if (Rounding3) fTemp.ProcessTool(new PicToolRound(entityList[3], entityList[0], R));

            factory.AddEntities(fTemp, transform);
        }