/*------------------------------------------------------------------------------------------------------------------ * -- FUNCTION: Start * -- * -- DATE: January 11, 2018 * -- * -- DESIGNER: Michael Goll * -- * -- PROGRAMMER: Michael Goll * -- * -- NOTES: * -- Initializes the various objects to call member functions. * -- Initializes the canvas controller to update the HUD. * -- Initializes the data arrays. * ----------------------------------------------------------------------------------------------------------------------*/ void Start() { //------- LAB #6 Additions ------- moving = false; initial = true; numUpdates = 0; fixedTime = Time.fixedDeltaTime; //calculate different acceleration directions thrust.x = PhysicsCalculator.calculateXThrust(force, angle); thrust.z = PhysicsCalculator.calculateZThrust(force, angle); thrustAngle.x = PhysicsCalculator.calculateXThrust(angularForce, angle); thrustAngle.z = PhysicsCalculator.calculateZThrust(angularForce, angle); }