void Start() { rb = GetComponent <Rigidbody>(); ac = GetComponent <AgentController>(); pd = GetComponent <PhysicDebugger>(); rb.centerOfMass = centerOfMass; /* * height = 50; * x_offset = 4; * z_offset = 4; * angle = 90; * z_init_speed = 1; * TVCangle = 5.0f; * rcs_thurst = 2.5f; * engine_thrust = 5000; * landing_speed = 5; */ height = 50; init_angle_roll = 0; init_angle_pitch = 0; init_xoffset = 0; init_zoffset = 0; init_zspeed = 0; angle_tvc = 5; thrust_engine = 4000; thrust_rcs = 2.5f; collision_speed = 5; }
void Start() { rb = GetComponent <Rigidbody>(); ac = GetComponent <AgentController>(); pd = GetComponent <PhysicDebugger>(); tc = GetComponent <TextController>(); anc = GetComponent <AnimationController>(); epc = GetComponent <EngineParticleController>(); rpc = GetComponent <RCSParticleController>(); lspc = GetComponent <LandingSmokeParticleController>(); erac = GetComponent <EngineRCSAudioController>(); rb.centerOfMass = centerOfMass; }